Commit History

Author SHA1 Message Date
  Rémi Verschelde 8d00dcb421 Merge pull request #35670 from clayjohn/material-flag-cache 5 years ago
  clayjohn ec4d606e07 Add an extra bit to material flag cache 5 years ago
  Rémi Verschelde bb6c0d3e8b doc: Complete documentation for VideoStreams 5 years ago
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 years ago
  clayjohn 85dba0c09d Fix bug where specularmode disabled is not cached 6 years ago
  clayjohn 2bc6302607 Properly update texture when roughness/metallic set 6 years ago
  Rémi Verschelde 9762372329 Merge pull request #30635 from KoBeWi/billbo_3dns 6 years ago
  Tomasz Chabora b055ade1c3 Add a Billboard property for Sprite3D 6 years ago
  IAmActuallyCthulhu 82b9557803 Remove redundant author doc comments 6 years ago
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 years ago
  Bastiaan Olij 3ea778e66e Implement shadow to opacity 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. 7 years ago
  Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. 7 years ago
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 7 years ago
  Rémi Verschelde dec20a987b Fix some warnings raised by MSVC 2017 7 years ago
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 7 years ago
  JFonS 3cedec5f75 Set uniform default values in inspector 7 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 years ago
  Juan Linietsky 334acc017f Add distance based dithering to the default material. 7 years ago
  JFonS 0052ee70d2 Added keep scale flag to billboard materials 7 years ago
  Alex Roman 2ce1118faa Add disable ambient light flag to shaders and materials 7 years ago
  Juan Linietsky f6ce73f724 Visual Shaders are back. 7 years ago
  JFonS c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling 7 years ago
  JFonS 9c307d4b6c Added flag on SpatialMaterial to disable shadows 7 years ago
  luz.paz 612ab4bbc6 Fix typos with codespell 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Juan Linietsky f3ad14224e -Add lightmapper 7 years ago
  Juan Linietsky 7b7ba58493 -Fix particles with size==0, closes #13931 8 years ago