Rémi Verschelde
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fa82664419
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
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há 5 anos atrás |
PouleyKetchoupp
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1591677eb8
Fixed antialiasing option for Polygon2D
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há 5 anos atrás |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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há 5 anos atrás |
PouleyKetchoupp
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e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
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há 6 anos atrás |
Bojidar Marinov
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c3495ef652
Ensure that nested YSort preserves intermediate modulate values
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há 6 anos atrás |
qarmin
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4e5310cc60
Some code changed with Clang-Tidy
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há 6 anos atrás |
Aaron Franke
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b659e1eb2b
Use approximate equallity methods in many places
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há 6 anos atrás |
Hein-Pieter van Braam-Stewart
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c52f890626
Don't try to statically allocate 2x 8193 pointers
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há 6 anos atrás |
Juan Linietsky
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04847ef5f9
Added ability for multiple images to be imported as an atlas
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há 6 anos atrás |
Juan Linietsky
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19a6a6286a
Ability to make CanvasLayers have pseudo 3D depth.
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há 6 anos atrás |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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há 6 anos atrás |
Rémi Verschelde
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8e4837f357
Merge pull request #23407 from bojidar-bg/3281-ysort-recursive
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há 7 anos atrás |
JFonS
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85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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há 7 anos atrás |
Bojidar Marinov
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6b8d6e3b07
Y-Sort children together in nested YSorts
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há 7 anos atrás |
Juan Linietsky
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cf834a22dc
Ported CPU particles to 2D
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há 7 anos atrás |
Juan Linietsky
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b3e4bc562c
Skeleton for 2D WIP
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há 7 anos atrás |
Juan Linietsky
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7cd867c3fe
2D Skeletons WORK IN PROGRESS
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há 7 anos atrás |
Juan Linietsky
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9e3a1e5401
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
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há 7 anos atrás |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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há 7 anos atrás |
Rémi Verschelde
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f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
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há 7 anos atrás |
Jerome67000
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42ae3525a3
#15078 renamed "z" -> "z_index" property in Node2D
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há 7 anos atrás |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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há 7 anos atrás |
Juan Linietsky
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65fb961b8b
-Ability to and unwrap lightmap coordinates on import
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há 7 anos atrás |
Juan Linietsky
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19b1ff0fc5
Disabled filter clip by default and made it optional, fixes #12368, likely others too
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há 8 anos atrás |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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há 8 anos atrás |
Juan Linietsky
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8fc6bb8f77
Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..
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há 8 anos atrás |
TwistedTwigleg
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00f6c85928
Synchronize parameter names in definition and declaration
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há 8 anos atrás |
Juan Linietsky
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2a3e00c8c7
-Many fixes to VisualScript, fixed property names, etc.
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há 8 anos atrás |
Juan Linietsky
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57ebad28a9
Order of 2D nodes in tree affects drawing properly again.
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há 8 anos atrás |
Juan Linietsky
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95560e02c5
2D GPU Particles working..
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há 8 anos atrás |