Histórico de Commits

Autor SHA1 Mensagem Data
  Rémi Verschelde fa82664419 Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix há 5 anos atrás
  PouleyKetchoupp 1591677eb8 Fixed antialiasing option for Polygon2D há 5 anos atrás
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 há 5 anos atrás
  PouleyKetchoupp e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D há 6 anos atrás
  Bojidar Marinov c3495ef652 Ensure that nested YSort preserves intermediate modulate values há 6 anos atrás
  qarmin 4e5310cc60 Some code changed with Clang-Tidy há 6 anos atrás
  Aaron Franke b659e1eb2b Use approximate equallity methods in many places há 6 anos atrás
  Hein-Pieter van Braam-Stewart c52f890626 Don't try to statically allocate 2x 8193 pointers há 6 anos atrás
  Juan Linietsky 04847ef5f9 Added ability for multiple images to be imported as an atlas há 6 anos atrás
  Juan Linietsky 19a6a6286a Ability to make CanvasLayers have pseudo 3D depth. há 6 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 há 6 anos atrás
  Rémi Verschelde 8e4837f357 Merge pull request #23407 from bojidar-bg/3281-ysort-recursive há 7 anos atrás
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D há 7 anos atrás
  Bojidar Marinov 6b8d6e3b07 Y-Sort children together in nested YSorts há 7 anos atrás
  Juan Linietsky cf834a22dc Ported CPU particles to 2D há 7 anos atrás
  Juan Linietsky b3e4bc562c Skeleton for 2D WIP há 7 anos atrás
  Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS há 7 anos atrás
  Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. há 7 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting há 7 anos atrás
  Rémi Verschelde f9f6f250e6 Merge pull request #15191 from Jerome67000/z_renaming há 7 anos atrás
  Jerome67000 42ae3525a3 #15078 renamed "z" -> "z_index" property in Node2D há 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 há 7 anos atrás
  Juan Linietsky 65fb961b8b -Ability to and unwrap lightmap coordinates on import há 7 anos atrás
  Juan Linietsky 19b1ff0fc5 Disabled filter clip by default and made it optional, fixes #12368, likely others too há 8 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers há 8 anos atrás
  Juan Linietsky 8fc6bb8f77 Added polygon antialiasing, but it does not work on nvidia. Will have to try something else.. há 8 anos atrás
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration há 8 anos atrás
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. há 8 anos atrás
  Juan Linietsky 57ebad28a9 Order of 2D nodes in tree affects drawing properly again. há 8 anos atrás
  Juan Linietsky 95560e02c5 2D GPU Particles working.. há 8 anos atrás