Commit történet

Szerző SHA1 Üzenet Dátum
  Juan Linietsky 89d87294db ability to shrink all images x2 on load 9 éve
  Rémi Verschelde aec4f57f95 Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize 9 éve
  Saracen 24bc7d8db7 Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off now correctly disables shadows from affecting the instance. 9 éve
  Hubert Jarosz 7b07bcaf44 fix six possible "divide by zero" 9 éve
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 éve
  Saracen 7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only. 9 éve
  Saracen de5281c398 Ability to colourize baked lighting in real time. 9 éve
  Juan Linietsky 199a29b353 Merge pull request #3184 from vnen/update-copyright-2016 9 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 éve
  Juan Linietsky 7879efc50b Make both lights and occluders stop working if hidden, fixes #2437 9 éve
  Juan Linietsky 428984ec0c -New mask mode for lights, makes using masks MUCH easier. 10 éve
  Juan Linietsky b59c86f6f9 -Ability to debug video memory usage 10 éve
  Juan Linietsky 63033aa646 Merge branch 'master' of https://github.com/okamstudio/godot 10 éve
  Juan Linietsky ab22203791 misc cleanup 10 éve
  Juan Linietsky b217e1417a Merge pull request #2479 from firefly2442/cppcheck-unusedvars 10 éve
  Zher Huei Lee 7f001a2c76 nested clipping of canvas items now works 10 éve
  Juan Linietsky 83d9a692be Ability to visually debug geometry visually: 10 éve
  firefly2442 afbb6c064c ran cppcheck, found unused variables 10 éve
  steve b0e5031f1f ios now displays splash screen between launch image and main scene, instead of a black screen 10 éve
  Juan Linietsky b0aa49accb merged some stuff for okam 10 éve
  Juan Linietsky 52308aba68 ability to change shadow color in light2d 10 éve
  Juan Linietsky 9e479065f5 new space shooter demo 10 éve
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 éve
  ehriche 897a1aade5 optional formal changes 10 éve
  Juan Linietsky 5c6b31c024 -fixed broken lighting in release version of godot for isometric light demo, fixes #1697 10 éve
  Juan Linietsky ec00cd5c41 -Resolved light clipping issue due to wrong global rect cache, fixes #1722 10 éve
  Juan Linietsky 59154cccf9 -Changed Godot exit to be clean. 10 éve
  Juan Linietsky 4661a6e126 -try to avoid errors when path using ".." is present in script include, fixes #1703 10 éve
  Juan Linietsky 3e20391bf6 -Changed bootsplash option to use a file, fixes #1539 10 éve
  Juan Linietsky 9fa1698c74 Changes to Light 10 éve