Hugo Locurcio
|
980e962bb8
Increase the TileSet and polygon UV editor zoom limits to 16×
|
5 years ago |
Hugo Locurcio
|
558e93f069
Improve the appearance of 2D path editors
|
6 years ago |
Hugo Locurcio
|
5c0ee4a790
Improve line drawing in the 2D editor
|
6 years ago |
Guilherme Felipe
|
f662f1505e
Fix scroll for texture_region and polygon_2d editor
|
6 years ago |
Rémi Verschelde
|
c8994b56f9
Style: Apply new changes from clang-format 8.0
|
6 years ago |
marxin
|
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
|
6 years ago |
Michael Alexsander Silva Dias
|
8bef68fe6f
Better and non-buggy Polygon2D editing disabling
|
6 years ago |
Michael Alexsander Silva Dias
|
aca756fce8
Revert "Disallow polygon2D editing if internal vertices exists, as suggested in #24853"
|
6 years ago |
Juan Linietsky
|
419fb45a3e
Disallow polygon2D editing if internal vertices exists, as suggested in #24853
|
6 years ago |
Juan Linietsky
|
7f69da488e
Change some editing display options to make it clearer, as requested in #24853
|
6 years ago |
Juan Linietsky
|
96445cd90e
Clear internal vertex counter when redrawing polygons, closes #24862.
|
6 years ago |
Rémi Verschelde
|
0222841357
i18n: Sync translation template with current source
|
6 years ago |
Michael Alexsander Silva Dias
|
7cef10a503
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
|
6 years ago |
Juan Linietsky
|
e46f28e02d
Removed splits in Polygon editor, replace by internal vertices and polygon support.
|
6 years ago |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 years ago |
Rémi Verschelde
|
28b10ea668
Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
|
6 years ago |
Michael Alexsander Silva Dias
|
e4d0ecce7a
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
|
6 years ago |
Juan Linietsky
|
cdafb7bce2
Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950
|
6 years ago |
Rémi Verschelde
|
7b081a7fc8
Fix warnings about unhandled enum value in switch [-Wswitch]
|
7 years ago |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
7 years ago |
Rémi Verschelde
|
52466d57e9
Make some debug prints verbose-only, remove others
|
7 years ago |
volzhs
|
4ea8c6b1e1
Fix unable to remove split on Polygon 2D editor after restarting editor
|
7 years ago |
Juan Linietsky
|
4b5227ff77
-Ability to open resources in the same window
|
7 years ago |
Juan Linietsky
|
3bd0ca2a2d
Skeletal deform working
|
7 years ago |
Juan Linietsky
|
b3e4bc562c
Skeleton for 2D WIP
|
7 years ago |
Juan Linietsky
|
4c3c510a80
WIP Polygon2D weight editing
|
7 years ago |
Juan Linietsky
|
125fc8cc44
Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future
|
7 years ago |
Juan Linietsky
|
92ece2e727
Ability to edit Polygon2D shape from within the UV editor, this will eventually make it possible to in the future.
|
7 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 years ago |