Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Ignacio Etcheverry a6105c8ea0 Fix ClassDB API portability with some android and editor classes %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Swarnim Arun 59738e3fa3 Visualscript editor graph unification & refactoring %!s(int64=6) %!d(string=hai) anos
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  K. S. Ernest (iFire) Lee 2650b87102 Carry property hint and hint string through to Visualscript virtual functions. %!s(int64=7) %!d(string=hai) anos
  Fabio Alessandrelli 1400f6fdc4 Refactor RPCMode enum and checks %!s(int64=7) %!d(string=hai) anos
  Max Hilbrunner 4c69a495c9 Revert "RPCMode refactor, more sync modes" %!s(int64=7) %!d(string=hai) anos
  Max Hilbrunner d0b62ce155 Merge pull request #19021 from Faless/rpc_sync_fix %!s(int64=7) %!d(string=hai) anos
  Fabio Alessandrelli 9de4ffde61 Refactor RPCMode enum and checks %!s(int64=7) %!d(string=hai) anos
  Pieter-Jan Briers 99e871f45f More stuff! %!s(int64=7) %!d(string=hai) anos
  Pieter-Jan Briers 8d9d847a1a Move things into the title bars of Visual Script nodes. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Goutte 91ca725f9b Add support for the TAU constant. Fixes #12094. %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson ed606ded52 Fix files header %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants %!s(int64=8) %!d(string=hai) anos
  Wilson E. Alvarez 428f03cf06 Updated function argument names %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 8a4bce6ebd Ability to set a function as sequenced, so when called you can choose not to use sequence ports. Fixes #6346 %!s(int64=8) %!d(string=hai) anos
  George Marques 19ca9e7810 Update a VS custom node when its script changes %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files %!s(int64=8) %!d(string=hai) anos
  Saracen 5e938f0001 Inf and NaN support added to GDScript. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky e9bb65db81 -All types have editable script now in properties %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos