História revízii

Autor SHA1 Správa Dátum
  clayjohn 579ca03e88 Check for instancing without relying on instance_count when drawing 2D meshes 2 rokov pred
  SlugFiller f25508befb Fixes a canvas item set to clip children being drawn as black if no children are visible 2 rokov pred
  Rémi Verschelde 5e57205365 Merge pull request #73478 from NewDefectus/master 2 rokov pred
  Alon Ran 2d7db30f0d Use the original canvas to calculate light positioning 2 rokov pred
  ChibiDenDen aeab31b13a Fix bufSize parameter for glGetSynciv 2 rokov pred
  clayjohn 5bbf5b8e72 Avoid unecessary binding of occlusion polygon vertex array 2 rokov pred
  clayjohn ab4e79cd03 Store blend mode between CanvasItems to preserve batching 2 rokov pred
  clayjohn f6d22df072 Properly reset blend mode when resetting canvas in compatibility renderer 2 rokov pred
  clayjohn 76caf3fbae Set instancing flags when using GPUParticles in OpenGL renderer 2 rokov pred
  Yuri Sizov 2bd5302704 Merge pull request #72695 from clayjohn/CanvasGroup-shading 2 rokov pred
  clayjohn dfbf439081 Avoid shading CanvasGroup nodes twice 2 rokov pred
  clayjohn bf0cc8f52a Ignore instance color and instance custom_data when not used in the OpenGL renderer 2 rokov pred
  Ninni Pipping e241f871a4 Fix texture rect transpose for OpenGL 2 rokov pred
  clayjohn cfd5fe0f29 Avoid crash when CanvasTexture used with light decal atlas 2 rokov pred
  Rémi Verschelde fca400450c Merge pull request #72291 from clayjohn/GL-item-cap 2 rokov pred
  clayjohn 0b28c1f8ed Remove cap on number of items drawn in frame in 2D gl_compatibility render 2 rokov pred
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed 2 rokov pred
  bruvzg 653799bb38 Fix LCD font AA on OpenGL renderer. 2 rokov pred
  clayjohn d3c3fa32af Stop incrementing light_count once max number of lights are reached in 2D canvas renderer 2 rokov pred
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 rokov pred
  jainl28patel 390f83bf5a fix normal map not flipping in sprite2D 2 rokov pred
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 rokov pred
  Rémi Verschelde 676f60b0cc Merge pull request #70132 from clayjohn/RT-update 2 rokov pred
  clayjohn 99a159cd9b Transform sdf xfrom by particle emission transform when particles are in global space 2 rokov pred
  clayjohn 1b330820bf Implement render_target_was_used API so that Viewports can properly check if they have been used. 2 rokov pred
  clayjohn b6a1aa15b1 Use instanced array buffer instead of UBO for canvas item batching 2 rokov pred
  clayjohn bdd4001ef0 Various fixes and documentation for CanvasGroup 2 rokov pred
  clayjohn 0a88c68d0a Detect and report if 2D particles use the screen SDF 2 rokov pred
  Rémi Verschelde 7ef9947d0e Merge pull request #68870 from dsnopek/master-webxr-input 2 rokov pred
  David Snopek 310bf39cd3 Get WebXR fully working in Godot 4! 2 rokov pred