Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
Rémi Verschelde
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55815998d4
Merge pull request #67194 from RedMser/dirlight2d-height-suffix
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3 年之前 |
RedMser
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a8a4e290fb
Remove incorrect px suffixes
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3 年之前 |
Rémi Verschelde
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8017827144
SCons: Re-enable treating `#warning` as error with `werror`
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3 年之前 |
Micky
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e31bb5ffeb
Rename `CanvasItem.update()` to `queue_redraw()`
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3 年之前 |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 年之前 |
Aaron Franke
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5dc3bfb80e
Use suffixes for units in nodes and resources
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3 年之前 |
Rémi Verschelde
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0f5455230c
Use `switch` consistently in `_notification` (`scene` folder)
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3 年之前 |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 年之前 |
Hugo Locurcio
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c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
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4 年之前 |
Aaron Franke
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eb4902a455
Fix some unnecessary includes
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4 年之前 |
Yuri Roubinsky
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19afaa0203
Fixed a bunch of connection errors in TextureEditorPlugin
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4 年之前 |
kobewi
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5605454981
Change frame_coords to Vector2i
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4 年之前 |
Marcel Admiraal
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3dcdb84660
Rename Sprite.region_enabled getter and setter to match properties
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4 年之前 |
Michael Alexsander
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70304f8633
Hide extra options from various nodes if they're not enabled
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5 年之前 |
reduz
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1aa2823fa3
Removed _change_notify
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4 年之前 |
Rafał Mikrut
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003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
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4 年之前 |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 年之前 |
reduz
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0e6664539d
Refactor pixel snapping.
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5 年之前 |
Eric Tuvesson
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e892a92ad6
fix(sprite2d): Rect is not handling pixel snap
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5 年之前 |
reduz
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84d734da0e
Refactored 2D shader and lighting system
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5 年之前 |
Jonathan Vice
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28326aec60
Reorder sprite h_frames & v_frames
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5 年之前 |
Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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5 年之前 |
Rémi Verschelde
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07bc4e2f96
Style: Enforce separation line between function definitions
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5 年之前 |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 年之前 |
Juan Linietsky
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a6f3bc7c69
Renaming of servers for coherency.
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5 年之前 |
Juan Linietsky
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eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
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5 年之前 |