Raul Santos
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a1f454fee3
C#: Add global class support
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2 years ago |
Yuri Sizov
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156a2fabea
Merge pull request #76659 from shana/shana/75152-fix-crash-when-initializing-glue-generation
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2 years ago |
Andreia Gaita
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e56fdc8a9a
Skip initializing the C# runtime when generating glue bindings
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2 years ago |
Clay John
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610877e326
Merge pull request #72288 from MewPurPur/use-string-repeat
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2 years ago |
VolTer
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6b84e258d2
Use String.repeat() in more places
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2 years ago |
Ninni Pipping
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ff5d8c4a42
Fix "hides member" warnings in `csharp_script.cpp`
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2 years ago |
Yuri Sizov
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8402927d3f
Prevent crashing on startup if project has scripted theme types
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2 years ago |
Aleks Rutins
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ae8752a731
Validate that C# class names are valid identifiers
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2 years ago |
RedworkDE
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c0ebc28136
C#: Fix crash when errors occur before language initialization.
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2 years ago |
voidedWarranties
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bd5ab9f9b4
Remove unused `ScriptLanguage` methods
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2 years ago |
bruvzg
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b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
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2 years ago |
Raul Santos
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1aceacaa6b
C#: Rename `Object` to `GodotObject`
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2 years ago |
Raul Santos
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a968e51414
C#: Renames to follow .NET naming conventions
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2 years ago |
Juan Linietsky
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dddd8d43f6
Support script global resource name in EditorFileSystem
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2 years ago |
Raul Santos
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3425d43fed
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
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2 years ago |
Juan Linietsky
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6f0e210093
Refactor ProjectSetting overrides
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Raul Santos
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24e4ac9167
C#: Rename `ConvertToX` methods
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2 years ago |
Raul Santos
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2be8cd6863
C#: Add note about the class name in instantiate error
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2 years ago |
Gilles Roudière
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be1c9d677d
Rename all gdnative occurences to gdextension
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2 years ago |
Ignacio Roldán Etcheverry
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bcc061edae
Merge pull request #67023 from raulsntos/dotnet/fix-signal-callback-generation
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2 years ago |
trollodel
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c90d0bd84f
Use forward-declarations in big editor classes
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2 years ago |
Ignacio Roldán Etcheverry
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2303c26783
C#: Load assemblies as collectible only in the Godot editor
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2 years ago |
Raul Santos
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86f6662a8c
C#: Fix signature of generated signal callbacks
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2 years ago |
Rémi Verschelde
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5bf95518fd
GDScript/C#: Tweak error message for invalid script type for object
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2 years ago |
Marc Gilleron
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474cee7daf
Rename and expose `RefCounted::get_reference_count()`
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2 years ago |
Ignacio Roldán Etcheverry
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8199a209c2
C#: Fix module builds for Windows 32-bit with mingw-w64
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2 years ago |
Rémi Verschelde
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785ce4208d
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
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2 years ago |
Raul Santos
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a91a3d01f8
C#: Create script instance of reloaded scripts even if they're not tools
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2 years ago |
Raul Santos
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281ccc7e1b
C#: Connect only once for each signal of a script
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2 years ago |