Thaddeus Crews
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0d267e7b1e
Core: Add dedicated `BitField` template
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vor 1 Jahr |
Thaddeus Crews
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207a2b6472
Core: Integrate warning suppression macro helpers
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vor 5 Monaten |
Thaddeus Crews
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f25fc34439
SCons: Add `CPPEXTPATH` for external includes
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vor 5 Monaten |
Thaddeus Crews
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780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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vor 5 Monaten |
Rémi Verschelde
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408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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vor 5 Monaten |
Lukas Tenbrink
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ffa6ef220b
Use `append_` instead of `parse_` for `String` methods.
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vor 5 Monaten |
Dario
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76d709be74
Implement support for fragment density maps.
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vor 9 Monaten |
Lukas Tenbrink
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a23f630781
Remove `String` clipping constructors.
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vor 5 Monaten |
Thaddeus Crews
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4bafafaeb3
Merge pull request #102777 from darksylinc/matias-astc-hdr
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vor 5 Monaten |
clayjohn
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338c12fc9a
Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Rendering backends.
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vor 1 Jahr |
clayjohn
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35100396e4
Validate varying count when compiling shaders
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vor 6 Monaten |
Matias N. Goldberg
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fcd785ace2
Add ASTC HDR format variants
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vor 6 Monaten |
thimenesup
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3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
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vor 8 Monaten |
Aarni Koskela
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f134769506
Fix various typos
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vor 7 Monaten |
alessand10
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9ea97c017b
Fix a command buffer leak that occurs in dx12
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vor 8 Monaten |
Matias N. Goldberg
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a1b44ec7a7
Fix grammar / spelling in comments
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vor 8 Monaten |
Matias N. Goldberg
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c77cbf096b
Improvements from TheForge (see description)
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vor 9 Monaten |
Dario
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d7d6251c30
Add texture limits for D3D12 Driver.
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vor 8 Monaten |
0x0ACB
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a8cd0e9677
Use direct composition for d3d12 backend
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vor 9 Monaten |
Thaddeus Crews
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150590a7e8
Merge pull request #98975 from clayjohn/D3D12-event-timing
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vor 9 Monaten |
clayjohn
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05576a2324
Move D3D12 fence SetEventOnCompletion call to fence_wait to avoid stalling on some platforms
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vor 9 Monaten |
Dario
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5216ef5f9c
Add dependency detection improvements to the render graph.
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vor 10 Monaten |
Thaddeus Crews
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b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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vor 10 Monaten |
Clay John
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683d11a69f
Merge pull request #98279 from Calinou/vulkan-d3d12-silence-using-present-mode
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vor 10 Monaten |
Adam Scott
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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vor 10 Monaten |
Dario
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8c3e46b13b
Move transitions of textures initialized by transfer workers to the main graphics queue.
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vor 10 Monaten |
Hugo Locurcio
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5ed10e3604
Remove "Using present mode" verbose prints in Vulkan and Direct3D 12
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vor 10 Monaten |
Thaddeus Crews
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a44f691fc7
CI: Add MinGW/GCC build to Windows GHA
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vor 11 Monaten |
Dario
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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vor 1 Jahr |
Rémi Verschelde
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c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0
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vor 11 Monaten |