Commit Verlauf

Autor SHA1 Nachricht Datum
  Thaddeus Crews 0d267e7b1e Core: Add dedicated `BitField` template vor 1 Jahr
  Thaddeus Crews 207a2b6472 Core: Integrate warning suppression macro helpers vor 5 Monaten
  Thaddeus Crews f25fc34439 SCons: Add `CPPEXTPATH` for external includes vor 5 Monaten
  Thaddeus Crews 780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse vor 5 Monaten
  Rémi Verschelde 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map vor 5 Monaten
  Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. vor 5 Monaten
  Dario 76d709be74 Implement support for fragment density maps. vor 9 Monaten
  Lukas Tenbrink a23f630781 Remove `String` clipping constructors. vor 5 Monaten
  Thaddeus Crews 4bafafaeb3 Merge pull request #102777 from darksylinc/matias-astc-hdr vor 5 Monaten
  clayjohn 338c12fc9a Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Rendering backends. vor 1 Jahr
  clayjohn 35100396e4 Validate varying count when compiling shaders vor 6 Monaten
  Matias N. Goldberg fcd785ace2 Add ASTC HDR format variants vor 6 Monaten
  thimenesup 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 vor 8 Monaten
  Aarni Koskela f134769506 Fix various typos vor 7 Monaten
  alessand10 9ea97c017b Fix a command buffer leak that occurs in dx12 vor 8 Monaten
  Matias N. Goldberg a1b44ec7a7 Fix grammar / spelling in comments vor 8 Monaten
  Matias N. Goldberg c77cbf096b Improvements from TheForge (see description) vor 9 Monaten
  Dario d7d6251c30 Add texture limits for D3D12 Driver. vor 8 Monaten
  0x0ACB a8cd0e9677 Use direct composition for d3d12 backend vor 9 Monaten
  Thaddeus Crews 150590a7e8 Merge pull request #98975 from clayjohn/D3D12-event-timing vor 9 Monaten
  clayjohn 05576a2324 Move D3D12 fence SetEventOnCompletion call to fence_wait to avoid stalling on some platforms vor 9 Monaten
  Dario 5216ef5f9c Add dependency detection improvements to the render graph. vor 10 Monaten
  Thaddeus Crews b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break vor 10 Monaten
  Clay John 683d11a69f Merge pull request #98279 from Calinou/vulkan-d3d12-silence-using-present-mode vor 10 Monaten
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` vor 10 Monaten
  Dario 8c3e46b13b Move transitions of textures initialized by transfer workers to the main graphics queue. vor 10 Monaten
  Hugo Locurcio 5ed10e3604 Remove "Using present mode" verbose prints in Vulkan and Direct3D 12 vor 10 Monaten
  Thaddeus Crews a44f691fc7 CI: Add MinGW/GCC build to Windows GHA vor 11 Monaten
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. vor 1 Jahr
  Rémi Verschelde c92a6c7e27 CI: Update `clang-format` pre-commit hook to 19.1.0 vor 11 Monaten