Commit History

Author SHA1 Message Date
  Yuri Rubinsky c07d13182c Some fixes for instance shader parameters 2 years ago
  Yuri Rubinsky 0a85d3b0cc Fix predefined constants to be accessible in the shader includes 2 years ago
  Yuri Rubinsky 926d4ebb28 Fix editor crash when assigning some uniform hints to the textures 2 years ago
  Rémi Verschelde e5857bd6c7 Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703 2 years ago
  Rémi Verschelde 85fe6ecc32 Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used 2 years ago
  Rémi Verschelde 7ab01450cf Fix MSVC warning C4702: unreachable code 2 years ago
  Yuri Rubinsky e4a8646c19 Prevent duplicated hints in shader uniform completion 3 years ago
  Yuri Rubinsky 47145800a6 Remove `shader_type` from completion (when it does not need any more) 3 years ago
  Yuri Rubinsky d4a10e7e04 Allow using integer varyings with `flat` interpolation modifier 3 years ago
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint 3 years ago
  Yuri Rubinsky f2a6168414 Merge pull request #64310 from Chaosus/shader_texture_funcs 3 years ago
  Yuri Rubinsky e21aad968d Add `textureQueryLod/Levels` functions to the shader language 3 years ago
  Yuri Rubinsky 7822fbc9e2 Add `textureProjGrad` function to the shader language 3 years ago
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 3 years ago
  Rémi Verschelde f754dd20be Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 3 years ago
  Hendrik Brucker b8d5f4bdd5 Allow vec2 and vec4 for reflect and refract 3 years ago
  Yuri Rubinsky 988041b74c Merge pull request #63847 from Zylann/shader_switch_uint 3 years ago
  Marc Gilleron 779a5cd34a Allow shading language to use `switch` statement with uints 3 years ago
  Hugo Locurcio 813f6a5d57 Add `hint_transparent` to use a transparent black placeholder texture 4 years ago
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 years ago
  Yuri Rubinsky 2dc59a3eea Fix incorrect conversion of default value for mat4 uniform in shaders 3 years ago
  Yuri Rubinsky 886c2d9681 Implement shader uniform groups/subgroups 3 years ago
  Rémi Verschelde 49b0aa93e3 Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix 3 years ago
  Yuri Rubinsky be3fb7a216 Fix errors when using built-ins in shaderinc 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago
  reduz f649678402 Clean up Shader Preprocessor 3 years ago
  Yuri Roubinsky 7b94603baa Adding shader preprocessor support 3 years ago
  clayjohn a94110d0c6 Remove GLES2 shader constraints from GLES3 3 years ago
  Yuri Rubinsky c9ae83b5ab Prevent defining float constant without number after exponent in shaders 3 years ago
  Yuri Rubinsky cf240a7ae0 Refactor shader hints 3 years ago