Commit History

Author SHA1 Message Date
  Joe Marshall c52fadbe75 fix threading bug in vulkan rendering device 2 years ago
  Bastiaan Olij 6dd47e232b Expose RD::texture_native_handle 2 years ago
  Rémi Verschelde 3dd0307f3f Merge pull request #76348 from warriormaster12/pipeline-cache 2 years ago
  warriormaster12 dded713dc0 Implement Vulkan pipeline caching 2 years ago
  Rémi Verschelde 8b0530be64 Merge pull request #77022 from sakrel/fix_buffer_get_data 2 years ago
  Rémi Verschelde b917f748b5 Merge pull request #75945 from Calinou/renderingdevice-finalaction-fix-typo 2 years ago
  sakrel f52c151fcf RenderingDeviceVulkan::buffer_get_data: Use draw command buffer instead of setup command buffer 2 years ago
  warriormaster12 10797d58dd fixed a query pool validation error 2 years ago
  Rémi Verschelde 564d1b34e0 Merge pull request #74711 from BastiaanOlij/add_texture_native_handle 2 years ago
  Bastiaan Olij c328676d96 For GDExternal use, provides access to internal graphics handles for textures 2 years ago
  Pedro J. Estébanez 6465432570 Save cluster render shader from being optimized out entirely 2 years ago
  Rémi Verschelde 392fdd106d Merge pull request #75937 from RandomShaper/threaded_render_load 2 years ago
  Hugo Locurcio 5056c427d3 Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation 2 years ago
  Pedro J. Estébanez 09aa1bbdb3 Fix unsupported sampler filter used for voxel GI 2 years ago
  Pedro J. Estébanez 882b869220 Fix issues with Vulkan layout transitions 2 years ago
  Hugo Locurcio dd53037f74 Fix typo in FinalAction `switch` statement in RenderingDevice 2 years ago
  Pedro J. Estébanez d4c46f15ae Allow creation of rendering buffers at any time 2 years ago
  bruvzg 09465f3fe6 Remove (or make verbose only) various debug prints. 2 years ago
  clayjohn 06042a23b6 Avoid overflow when calculating ptr address for 3D textures in RenderingDevice texture update 2 years ago
  sakrel 089dbecef4 Make draw command labels thread safe 2 years ago
  Rémi Verschelde ed85a2c8ce Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option 2 years ago
  Bastiaan Olij 093289364f Add layer slice support to render device and render buffers 2 years ago
  clayjohn 5931d504c1 Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer 2 years ago
  Bastiaan Olij 318656d326 Enabling additional vulkan extension and adding further checks 2 years ago
  Pedro J. Estébanez 5ca2ba45f1 Make inclusion of Godot version in shader hash universal 2 years ago
  EpEpDragon 36d02882b9 Added optional offset and size parameter to RenderDevice buffer_get_data method 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Rémi Verschelde f318d60e06 Merge pull request #65376 from reduz/astc-support 2 years ago
  Juan Linietsky 71d21c7ccb Implement basic ASTC support 2 years ago
  Clay John aa8a899f52 Merge pull request #70104 from RandomShaper/vk_dev_asserts 2 years ago