커밋 기록

작성자 SHA1 메시지 날짜
  Florent Guiocheau c9632d0eb6 Fix regression with shadows when light range is 0 or close 8 달 전
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 달 전
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 8 달 전
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 년 전
  Alex Threlfo 34ebec3748 fix: crash in scenes with more than 8 shadowed directional lights 8 달 전
  Rémi Verschelde ffe53cba3c Merge pull request #100374 from hpvb/fix-rendering-ubsan 8 달 전
  Rémi Verschelde e271b2ca08 Merge pull request #99145 from dsnopek/xr-lock-camera 8 달 전
  Thaddeus Crews dc5f1b7a28 Merge pull request #100319 from Flarkk/fix_light_shadow_range 8 달 전
  HP van Braam 062d74bb9c Fix ubsan reported errors in rendering 8 달 전
  Florent Guiocheau 5125adf40b Fix large range point lights shadows 8 달 전
  clayjohn 9320865796 Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode 11 달 전
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast 1 년 전
  David House 7e3d480087 Created static method and moved _particles_set_view_axis over to it to allow calling on render thread. 9 달 전
  David Snopek d6a4fe6c05 XR: Allow locking the camera to the `XROrigin3D` for benchmarking or automated testing 9 달 전
  Thaddeus Crews 88d9903f6d Merge pull request #86138 from EnlightenedOne/master 10 달 전
  EnlightenedOne 1d141ab32a Fix Frustum Sky projection translation logic, all pipelines, fixes 63863 1 년 전
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 10 달 전
  m-pranav-r fcea158927 Fixed light culling mask behavior in Mobile and Compat renderers 10 달 전
  yesfish 274076c5be Lightmap Dynamic Bugfix 10 달 전
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 년 전
  Hugo Locurcio 0eb06da057 Jitter shadow map dithering pattern across frames when TAA is enabled 2 년 전
  Rémi Verschelde 032235b6fc Merge pull request #95503 from clayjohn/instance_none_crash 1 년 전
  Ricardo Buring 1728f80e7c Fixed Timestep Interpolation: MultiMesh 1 년 전
  Rémi Verschelde 94e9b2e2af Merge pull request #95379 from SlashScreen/fix_dir_light_layers 1 년 전
  clayjohn b5fd29e7bc Avoid indexing instances without a base in scene cull phase 1 년 전
  Slashscreen 4457b11ff0 Apply patch for considering visual layers for DirectionalLight 1 년 전
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 년 전
  Ricardo Buring 2f8ab4a654 Fixed Timestep Interpolation (3D) 1 년 전
  jsjtxietian 97af135f1b Fix mesh instance not updated when changing blend shape values 1 년 전
  Rémi Verschelde 258f2705f6 Merge pull request #90440 from Calinou/geometryinstance3d-fix-custom-aabb-assignment 1 년 전