Commit History

Author SHA1 Message Date
  geequlim da2bcda7be Enhanced debugger. ake 2.1 more productive! 8 years ago
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 years ago
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 years ago
  Pedro J. Estébanez 12d4d65668 Improve debug focus behavior 9 years ago
  supaiku 3f30a22cb0 Show object string cast instead of object id in debugger 9 years ago
  Juan Linietsky 9e745b920f Ability to reload scripts on running game 9 years ago
  Juan Linietsky b2a4908e9c Real-Time Remote Inspector support 9 years ago
  Juan Linietsky a75f896338 First version of Profiler 9 years ago
  Juan Linietsky 757b8c4206 -Restore mouse on X11 when debugger break happens, closes #2232 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky b59c86f6f9 -Ability to debug video memory usage 9 years ago
  Juan Linietsky 9d185ccc30 -Merged the file server with the live editing and remote debug 10 years ago
  Juan Linietsky 8280bb0de0 more debugger fixes 10 years ago
  Juan Linietsky d1da2c2995 error debugger 10 years ago
  Juan Linietsky cbee679bd7 live debug fixes 10 years ago
  Juan Linietsky 59961c9914 Live edit WORK IN PROGRESS 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago