Juan Linietsky
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db3b05d289
Reworked translation system
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8 years ago |
alexholly
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935f730170
renamed all Rect3.pos to Rect3.position
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8 years ago |
alexholly
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a3c90b0293
renamed all Rect2.pos to Rect2.position
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8 years ago |
Juan Linietsky
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5b3709d309
Removal of InputEvent as built-in Variant type..
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8 years ago |
Rémi Verschelde
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c3baf5eb3c
Fix two typos from previous commit
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8 years ago |
Juan Linietsky
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98a3296702
Removal of Image from Variant, converted to a Resource.
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Juan Linietsky
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de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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8 years ago |
Juan Linietsky
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da11d6d9e8
Many fixes to make exported scenes work better, still buggy.
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8 years ago |
Juan Linietsky
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96de0141cc
Removed import/export system, will start new one from scratch.
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8 years ago |
Juan Linietsky
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7e1afeafd4
Audio bus editing is COMPLETE!
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8 years ago |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 years ago |
Juan Linietsky
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e6583117df
Both Array and Dictionary are always in shared mode (removed copy on write).
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8 years ago |
Juan Linietsky
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bc26f90581
Type renames:
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8 years ago |
Juan Linietsky
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13cdccf23b
Variant INT and REAL are now 64 bits (other types remain at 32)
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8 years ago |
Juan Linietsky
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2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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8 years ago |
Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 years ago |
Juan Linietsky
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3fae505128
Begin modifying properties to make them more friendly to script and doc.
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Rémi Verschelde
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3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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8 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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8 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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9 years ago |
Juan Linietsky
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fc70824f7c
More improvements to visual script..
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9 years ago |
Juan Linietsky
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b77200728e
-Added yield nodes to visual script
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9 years ago |
Pedro J. Estébanez
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92f10a3582
Tidy up population of extensions list
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9 years ago |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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9 years ago |
Juan Linietsky
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4248c84e20
-Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201
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9 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Juan Linietsky
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6bc6b8fcf2
-ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003
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9 years ago |