Commit History

Author SHA1 Message Date
  Juan Linietsky db3b05d289 Reworked translation system 8 years ago
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 8 years ago
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 years ago
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. 8 years ago
  Rémi Verschelde c3baf5eb3c Fix two typos from previous commit 8 years ago
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 8 years ago
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. 8 years ago
  Juan Linietsky 96de0141cc Removed import/export system, will start new one from scratch. 8 years ago
  Juan Linietsky 7e1afeafd4 Audio bus editing is COMPLETE! 8 years ago
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 years ago
  Juan Linietsky e6583117df Both Array and Dictionary are always in shared mode (removed copy on write). 8 years ago
  Juan Linietsky bc26f90581 Type renames: 8 years ago
  Juan Linietsky 13cdccf23b Variant INT and REAL are now 64 bits (other types remain at 32) 8 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 years ago
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 years ago
  Juan Linietsky 3fae505128 Begin modifying properties to make them more friendly to script and doc. 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 years ago
  Juan Linietsky fc70824f7c More improvements to visual script.. 9 years ago
  Juan Linietsky b77200728e -Added yield nodes to visual script 9 years ago
  Pedro J. Estébanez 92f10a3582 Tidy up population of extensions list 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  Juan Linietsky 4248c84e20 -Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky 6bc6b8fcf2 -ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003 9 years ago