Rémi Verschelde
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db81928e08
Vulkan: Move thirdparty code out of drivers, style fixes
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пре 5 година |
Yuri Roubinsky
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21e3cc7bb8
[Vulkan] Fix shader crash if using multiple underscores in identifier names
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пре 5 година |
Rémi Verschelde
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fff4240bb4
Fix code formatting issues and VS compilation
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пре 5 година |
Rémi Verschelde
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e3b76fd040
Merge pull request #32281 from Chaosus/vk_shader_array_varying2
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пре 6 година |
Yuri Roubinsky
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bfa834a78a
[Vulkan] Implement shader array support for varyings
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пре 6 година |
Yuri Roubinsky
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d51b7aafb5
[Vulkan] Implements switch flow control operator in shaders
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пре 6 година |
Juan Linietsky
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dd3682e5fe
Modernized default 3D material, fixes material bugs.
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пре 6 година |
Juan Linietsky
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6deffa62fb
Several fixes to 3D rendering, and multimesh implementation.
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пре 6 година |
Rémi Verschelde
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f7aa7927e7
Merge pull request #31527 from Chaosus/vk_shader_array_support2
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пре 6 година |
Yuri Roubinski
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ef50752292
[Vulkan] Implemented local shader arrays
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пре 6 година |
Rémi Verschelde
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86d0d88b42
Merge pull request #31526 from Chaosus/shader_bug_vk2
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пре 6 година |
Yuri Roubinski
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47c0ef3308
[Vulkan] Fix ternary operator shader compiler expression
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пре 6 година |
Yuri Roubinski
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95e8375efb
[Vulkan] Implemented do/while loops for shaders
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пре 6 година |
Juan Linietsky
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60c7498cee
Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLSLang out.
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пре 6 година |
Juan Linietsky
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0586e18449
Custom material support seems complete.
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пре 6 година |