Commit History

Auteur SHA1 Bericht Datum
  Raymond DiDonato 6b99608950 Add SMAA 1x 6 maanden geleden
  landervr 56730d0cb2 Add specular occlusion from ambient light 3 maanden geleden
  lawnjelly ae04a3a5dd Physics Interpolation - Move 3D FTI to `SceneTree` 4 maanden geleden
  Ansraer a4a5f4ed01 allow moving meshes without motion vectors 3 maanden geleden
  Thaddeus Crews 94282d88f9 Core: Use `Math` namespace for constants 3 maanden geleden
  Yufeng Ying f7e4987d0e Dictionary::get_key_list use LocalVector instead of List. 4 maanden geleden
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 4 maanden geleden
  Thaddeus Crews 21e818bc35 Merge pull request #101785 from FireCatMagic/rendering-server-environment-set-fog-depth 4 maanden geleden
  clayjohn 7444839299 Reduce mobile pipeline compilations by tracking more feature usage globally and only compile what is needed 6 maanden geleden
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 6 maanden geleden
  FireCatMagic 4dbf905a2e Expose RenderingServer::environment_set_fog_depth 6 maanden geleden
  David House e6daec9cf8 Added indirect drawing functionality to MultiMesh 8 maanden geleden
  Rémi Verschelde 133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek 6 maanden geleden
  QbieShay e9eb0b6082 Implemented tools around particles seed randomization. 1 jaar geleden
  Rémi Verschelde 21721ae344 Merge pull request #87260 from Calinou/tonemap-add-agx 6 maanden geleden
  Hugo Locurcio 084e84be78 Add AgX tonemapper option to Environment 1 jaar geleden
  Aarni Koskela f134769506 Fix various typos 7 maanden geleden
  Hugo Locurcio 865acd0129 Show MetalFX options in the Scaling 3D Mode enum on all platforms 7 maanden geleden
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 8 maanden geleden
  Hugo Locurcio 62c17911ea Add more property hint ranges for project settings 9 maanden geleden
  Yufeng Ying e88e30c273 Remove unused headers in servers. 7 maanden geleden
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 7 maanden geleden
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 7 maanden geleden
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 jaren geleden
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering 7 maanden geleden
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 7 maanden geleden
  Thaddeus Crews b773fff5a4 Merge pull request #99622 from Chaosus/shader_fix_global_empty_type 7 maanden geleden
  landervr 05010180ce ReflectionProbe add Blend Distance 8 maanden geleden
  clayjohn 2535423719 Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures. 8 maanden geleden
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 8 maanden geleden