Rémi Verschelde
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e956e80c1f
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
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5 years ago |
lupoDharkael
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95a1400a2a
Replace NULL with nullptr
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5 years ago |
Rémi Verschelde
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13a9bfbca7
Style: Harmonize header guards to style guide [Core]
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5 years ago |
Pedro J. Estébanez
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9a3a2b03b8
Drop old semaphore implementation
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5 years ago |
Pedro J. Estébanez
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18fbdbb456
Reimplement Mutex with C++'s <mutex>
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5 years ago |
Juan Linietsky
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c613ead5fa
Added a spinlock template as well as a thread work pool class.
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6 years ago |
Juan Linietsky
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9b0dd4f571
A lot of progress with canvas rendering, still far from working.
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6 years ago |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 years ago |
IAmActuallyCthulhu
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82b9557803
Remove redundant author doc comments
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6 years ago |
qarmin
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3c154eb93b
Remove unnecessary code and add some error explanations
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6 years ago |
qarmin
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a32f020b53
Properly unlock mutex
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6 years ago |
Hein-Pieter van Braam
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24e7a54cd0
Fix alignment and locking issues with CommandQueueMT
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6 years ago |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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7 years ago |
Juan Linietsky
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7fc2367508
Added ability for SSAO to affect AO textures too
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7 years ago |
Marcelo Fernandez
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35d21c0881
Fix several in-class initialization clang warning
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7 years ago |
Hein-Pieter van Braam
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d702d7b335
Fix various valgrind reported uninitialized variable uses
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7 years ago |
luz.paz
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612ab4bbc6
Fix typos with codespell
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7 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 years ago |
dragmz
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b20bb8615f
reduce static memory usage
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7 years ago |
m4nu3lf
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f9a38d2309
CommandQueueMT doesn't lock during command execution
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7 years ago |
Juan Linietsky
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b4f0f59d9f
Many fixes to SSAO, should be good now.
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7 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 years ago |
Sipaha
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f6ee4cac39
Move wait_for_flush out of queue lock
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8 years ago |
Juan Linietsky
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5c6cac4e53
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
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8 years ago |
Juan Linietsky
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612ab8fcdb
-Restored multithread capability to VisualServer
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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debeee56f7
Fix typos in source code using codespell
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |