Commit History

Author SHA1 Message Date
  Rémi Verschelde e98aaf1caa Merge pull request #94477 from RedMser/typos-batch-1 11 months ago
  Rémi Verschelde 330fca1ffd Merge pull request #93985 from alvinhochun/windows-gpu-pref 11 months ago
  Matias N. Goldberg 59d0422dcd Disable extra memory tracking by default 1 year ago
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 year ago
  Stuart Carnie 2d0165574d Add Metal support for macOS (arm64) and iOS 1 year ago
  clayjohn b0e33aa00f Fail when submit or sync called on main rendering device 1 year ago
  BlueCube3310 eb3b217777 RenderingDevice: Use the correct amount of layers for Cubemaps for boundary checks 1 year ago
  BlueCube3310 741bb152ae RenderingDevice: Fix getting cubemap data 1 year ago
  Rémi Verschelde 0f1e2c38a8 Merge pull request #94069 from RandomShaper/fix_vk_vali_blocky 1 year ago
  RedMser f9258ff928 Fix typos 1 year ago
  Alvin Wong 4091abd727 Respect integrated GPU preference in Windows Settings 1 year ago
  Hugo Locurcio cf2d2e2dd8 Silence Vulkan "Unable to acquire framebuffer." swapchain error 1 year ago
  Pedro J. Estébanez 00e89229bf RenderingDevice: Leave handling of compressed block granularity to the driver 1 year ago
  Rémi Verschelde 7197678df2 Merge pull request #91551 from m4rr5/configure_timestamp_query_elements 1 year ago
  Pedro J. Estébanez 32d9c93af3 Improve handling of rendering startup errors 1 year ago
  Rémi Verschelde 705b7a0b0b Merge pull request #92587 from RandomShaper/validate_tex_usage 1 year ago
  Rémi Verschelde f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers 1 year ago
  Pedro J. Estébanez 3e5865660b RenderingDevice: Reject creation of textures with no usage 1 year ago
  Rémi Verschelde abfe8ba7d6 Merge pull request #92258 from DarioSamo/render_list_pass_alloc 1 year ago
  Dario ce4f19a034 Switch vectors in each render pass to use TLS. 1 year ago
  bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled. 1 year ago
  Dario adabd14d08 Add support for enhanced barriers in D3D12. 1 year ago
  Rémi Verschelde d3e261523f Merge pull request #88289 from DarioSamo/rd_minimized_window 1 year ago
  Dario 61cd007cf4 Rewrite implementation for prepare for use commands to be skipped when not required by the API. 1 year ago
  Dario d5789e09eb Add optional driver workaround to RenderingDevice for Adreno 6XX. 1 year ago
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable 1 year ago
  Marcel Offermans 2bb34a4489 Added a project setting to configure the maximum amount of timestamps, with a description and a reference to the setting when the limit is hit and an ERR_FAIL_COND is hit. 1 year ago
  Rémi Verschelde 7ebc866418 Merge pull request #91545 from clayjohn/RD-shadow-atlas 1 year ago
  clayjohn caeef3473b Properly set size of shadow atlas quadrant when subdivision is 8 or higher. 1 year ago
  Dario c41e407e61 Add draw and dispatch count to timestamp validation. 1 year ago