clayjohn
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eefddb07bc
Properly append global uniform buffer name in gl_compatibility shaders
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2 years ago |
Yuri Rubinsky
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a6eb6b6b55
Fix array of token names in the shader parser
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2 years ago |
PrecisionRender
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d9698f0e6f
Fix type in hint when using removed built-in textures
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2 years ago |
clayjohn
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921f99f9e3
Decrement texture_binding count when using screen textures
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2 years ago |
clayjohn
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faea9f5c10
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Yuri Rubinsky
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f28348fc5c
Fix shader crash when using boolean type for vertex->fragment varyings
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2 years ago |
Yuri Rubinsky
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522d4243bf
Add missing != operator to `StringName`
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2 years ago |
Rémi Verschelde
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5d20dccade
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
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2 years ago |
Rémi Verschelde
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cb1826deae
Shader: Set proper resource type hints for sampler uniforms
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2 years ago |
Markus Sauermann
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28af870750
Code simplifications found by cppcheck
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2 years ago |
Lily Garcia
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0683bc3783
Fix global uniforms parsed as instance uniform
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2 years ago |
Rémi Verschelde
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a6a6af32e2
Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
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2 years ago |
Yuri Rubinsky
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5693286e90
Mark shader built-ins as used when passed to functions as out parameter
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2 years ago |
dzil123
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6f0cd8072f
Fix Fog shader buffer overflow
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2 years ago |
Markus Sauermann
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3b14f0334c
Remove redundant Variant-types initializations
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2 years ago |
Yuri Rubinsky
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c07d13182c
Some fixes for instance shader parameters
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2 years ago |
Yuri Rubinsky
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0a85d3b0cc
Fix predefined constants to be accessible in the shader includes
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2 years ago |
Yuri Rubinsky
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926d4ebb28
Fix editor crash when assigning some uniform hints to the textures
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2 years ago |
Rémi Verschelde
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e5857bd6c7
Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
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2 years ago |
Rémi Verschelde
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85fe6ecc32
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
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2 years ago |
Rémi Verschelde
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7ab01450cf
Fix MSVC warning C4702: unreachable code
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2 years ago |
Yuri Rubinsky
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e4a8646c19
Prevent duplicated hints in shader uniform completion
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2 years ago |
Yuri Rubinsky
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47145800a6
Remove `shader_type` from completion (when it does not need any more)
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2 years ago |
Yuri Rubinsky
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d4a10e7e04
Allow using integer varyings with `flat` interpolation modifier
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3 years ago |
Max Hilbrunner
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019d6584ee
Merge pull request #64167 from clayjohn/screen-texture-hint
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3 years ago |
Yuri Rubinsky
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f2a6168414
Merge pull request #64310 from Chaosus/shader_texture_funcs
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3 years ago |
Yuri Rubinsky
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e21aad968d
Add `textureQueryLod/Levels` functions to the shader language
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3 years ago |
Yuri Rubinsky
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7822fbc9e2
Add `textureProjGrad` function to the shader language
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3 years ago |
clayjohn
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028ef2edc8
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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3 years ago |