Commit History

Author SHA1 Message Date
  clayjohn eefddb07bc Properly append global uniform buffer name in gl_compatibility shaders 2 years ago
  Yuri Rubinsky a6eb6b6b55 Fix array of token names in the shader parser 2 years ago
  PrecisionRender d9698f0e6f Fix type in hint when using removed built-in textures 2 years ago
  clayjohn 921f99f9e3 Decrement texture_binding count when using screen textures 2 years ago
  clayjohn faea9f5c10 Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky f28348fc5c Fix shader crash when using boolean type for vertex->fragment varyings 2 years ago
  Yuri Rubinsky 522d4243bf Add missing != operator to `StringName` 2 years ago
  Rémi Verschelde 5d20dccade Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2 years ago
  Rémi Verschelde cb1826deae Shader: Set proper resource type hints for sampler uniforms 2 years ago
  Markus Sauermann 28af870750 Code simplifications found by cppcheck 2 years ago
  Lily Garcia 0683bc3783 Fix global uniforms parsed as instance uniform 2 years ago
  Rémi Verschelde a6a6af32e2 Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow 2 years ago
  Yuri Rubinsky 5693286e90 Mark shader built-ins as used when passed to functions as out parameter 2 years ago
  dzil123 6f0cd8072f Fix Fog shader buffer overflow 2 years ago
  Markus Sauermann 3b14f0334c Remove redundant Variant-types initializations 2 years ago
  Yuri Rubinsky c07d13182c Some fixes for instance shader parameters 2 years ago
  Yuri Rubinsky 0a85d3b0cc Fix predefined constants to be accessible in the shader includes 2 years ago
  Yuri Rubinsky 926d4ebb28 Fix editor crash when assigning some uniform hints to the textures 2 years ago
  Rémi Verschelde e5857bd6c7 Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703 2 years ago
  Rémi Verschelde 85fe6ecc32 Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used 2 years ago
  Rémi Verschelde 7ab01450cf Fix MSVC warning C4702: unreachable code 2 years ago
  Yuri Rubinsky e4a8646c19 Prevent duplicated hints in shader uniform completion 2 years ago
  Yuri Rubinsky 47145800a6 Remove `shader_type` from completion (when it does not need any more) 2 years ago
  Yuri Rubinsky d4a10e7e04 Allow using integer varyings with `flat` interpolation modifier 3 years ago
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint 3 years ago
  Yuri Rubinsky f2a6168414 Merge pull request #64310 from Chaosus/shader_texture_funcs 3 years ago
  Yuri Rubinsky e21aad968d Add `textureQueryLod/Levels` functions to the shader language 3 years ago
  Yuri Rubinsky 7822fbc9e2 Add `textureProjGrad` function to the shader language 3 years ago
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 3 years ago