|  Rémi Verschelde | 5b16020846
							
							Replace remaining uses of `NULL` with `nullptr` | 4 years ago | 
				
					
						|  Rémi Verschelde | b5334d14f7
							
							Update copyright statements to 2021 | 4 years ago | 
				
					
						|  Rafał Mikrut | e1811b689b
							
							Initialize class/struct variables with default values in platform/ and editor/ | 4 years ago | 
				
					
						|  Aaron Franke | 02161aad5a
							
							Remove empty lines around braces with the formatting script | 5 years ago | 
				
					
						|  reduz | 127458ed17
							
							Reorganized core/ directory, it was too fatty already | 5 years ago | 
				
					
						|  Ignacio Etcheverry | 7c7d724453
							
							C#: Fix crash on export when incorrectly freeing MonoAssemblyName | 5 years ago | 
				
					
						|  Ignacio Etcheverry | 2511c43972
							
							Mono/C#: Fix several clang-tidy warnings and cleanup | 5 years ago | 
				
					
						|  Rémi Verschelde | 1a8167867b
							
							Modernize remaining uses of 0/NULL instead of nullptr (C++11) | 5 years ago | 
				
					
						|  Ignacio Etcheverry | af4acb5b11
							
							C#/Mono: Check assembly version when loading | 5 years ago | 
				
					
						|  Ignacio Etcheverry | 71fc87e101
							
							Mono/C#: Allow debugging exported games | 5 years ago | 
				
					
						|  lupoDharkael | 95a1400a2a
							
							Replace NULL with nullptr | 5 years ago | 
				
					
						|  Ignacio Etcheverry | 77dd061345
							
							Mono/C#: Add iOS support | 5 years ago | 
				
					
						|  Rémi Verschelde | a7f49ac9a1
							
							Update copyright statements to 2020 | 5 years ago | 
				
					
						|  Ignacio Etcheverry | 066ae9d83b
							
							Mono/C#: Several android fixes | 5 years ago | 
				
					
						|  Ignacio Etcheverry | de7c2ad21b
							
							Mono/C#: WebAssembly support | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 8c438a2197
							
							C#: Fix detection of outdated release Godot API assemblies | 6 years ago | 
				
					
						|  Ignacio Etcheverry | c55ce204b3
							
							Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono' | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 270af6fa08
							
							Re-write mono module editor code in C# | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 9f1a8ce6a2
							
							Mono: Android build and shared libraries fixes | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 14df9e5cb2
							
							Android build and export for the mono module | 6 years ago | 
				
					
						|  ShyRed | 60e711a115
							
							Add Godot constants to Mono project builds | 6 years ago | 
				
					
						|  marxin | 8d51618949
							
							Add -Wshadow=local to warnings and fix reported issues. | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 7f596270f3
							
							Fix exporting assemblies from wrong output path | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 9cd24b4f6d
							
							C#: Fix trying to build when there's no solution | 6 years ago | 
				
					
						|  Hein-Pieter van Braam | ee0c4a97b3
							
							Use 'release_debug' for mono export templates | 6 years ago | 
				
					
						|  Hein-Pieter van Braam | dd766bae78
							
							Use 'release_debug' for mono export templates | 6 years ago | 
				
					
						|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 years ago | 
				
					
						|  Ignacio Etcheverry | 0f3fc93070
							
							Fix assertion fail when loading assembly on project export | 7 years ago | 
				
					
						|  Ignacio Etcheverry | 1aac95a737
							
							Parse C# script namespace and class | 7 years ago | 
				
					
						|  Ignacio Etcheverry | 454b933106
							
							Fix internal assembly load from | 7 years ago |