Commit History

Author SHA1 Message Date
  PouleyKetchoupp acbd24ea84 Use parameter classes instead of arguments for all physics queries 4 years ago
  rafallus 770e3a8e51 Use `Callable` in Area monitor callback 4 years ago
  PouleyKetchoupp daf7dcac7a Improved RigidDynamicBody linear/angular damping override 5 years ago
  Rémi Verschelde 5ae569560d Fix missing argument names in bindings 4 years ago
  PouleyKetchoupp 4f8d761be6 Fix physics glitch with TileMap moving platforms 4 years ago
  PouleyKetchoupp 3ae5687d48 Script interface improvements for test body motion 4 years ago
  Rémi Verschelde a88e82078d Merge pull request #42364 from madmiraal/fix-39887 4 years ago
  PouleyKetchoupp d0ec46be68 Remove shape metadata from 2D physics server 4 years ago
  Camille Mohr-Daurat 341b532d5e Merge pull request #52754 from nekomatata/dynamic-body-modes 4 years ago
  PouleyKetchoupp bf523a2b2a Improved logic for CharacterBody collision recovery depth 4 years ago
  PouleyKetchoupp ed1ba5093f Clarify RigidDynamicBody modes 4 years ago
  PouleyKetchoupp bb75aec8bc Rename WorldMarginShape to WorldBoundaryShape 4 years ago
  PouleyKetchoupp 82ea2a7045 Proper support for custom mass properties in 2D/3D physics bodies 4 years ago
  PouleyKetchoupp 26bd432707 Harmonize default value for collision mask in ray/shape queries 4 years ago
  PouleyKetchoupp 3d5dc80348 Rename RayShape to SeparationRayShape 4 years ago
  PouleyKetchoupp d9720d4395 Fix CharacterBody motion with RayShape 4 years ago
  PouleyKetchoupp 45c7af9862 Restore RayShape as a regular shape type 4 years ago
  fabriceci d776b6c154 API improvement on physics, mainly CharacterBody 4 years ago
  Hugo Locurcio 8e3f71d750 Rename LineShape2D to WorldMarginShape2D 4 years ago
  PouleyKetchoupp 989acbbe81 Uniformize layer names, script methods and documentation 4 years ago
  PouleyKetchoupp 4da3a87f7d Remove infinite inertia and ray shapes from CharacterBody 4 years ago
  PouleyKetchoupp 5650c83e4b Fix applied rotation from moving platforms in move_and_slide 4 years ago
  fabriceci cee814e4df Fixing 2D moving platform logic 4 years ago
  PouleyKetchoupp ccac36a6e2 Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 4 years ago
  PouleyKetchoupp 9758a75221 Fix move_and_collide causing sliding on slopes 4 years ago
  PouleyKetchoupp ee4b756a51 More explanatory names for RigidBody modes 4 years ago
  PouleyKetchoupp ba13d23140 KinematicBody split between new CharacterBody and PhysicsBody 4 years ago
  Rhathe 88b1802132 Enable setting of collision iterations in PhysicsServer2D 4 years ago
  Rafał Mikrut efcb097674 Prevent setting too big or too small Collision Mask and Layer 4 years ago
  rafallus cfa06f0f76 Unexpose _direct_state_changed in PhysicsBody 4 years ago