PouleyKetchoupp
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 years ago |
rafallus
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770e3a8e51
Use `Callable` in Area monitor callback
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4 years ago |
PouleyKetchoupp
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daf7dcac7a
Improved RigidDynamicBody linear/angular damping override
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5 years ago |
Rémi Verschelde
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5ae569560d
Fix missing argument names in bindings
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4 years ago |
PouleyKetchoupp
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4f8d761be6
Fix physics glitch with TileMap moving platforms
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4 years ago |
PouleyKetchoupp
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3ae5687d48
Script interface improvements for test body motion
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4 years ago |
Rémi Verschelde
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a88e82078d
Merge pull request #42364 from madmiraal/fix-39887
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4 years ago |
PouleyKetchoupp
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d0ec46be68
Remove shape metadata from 2D physics server
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4 years ago |
Camille Mohr-Daurat
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341b532d5e
Merge pull request #52754 from nekomatata/dynamic-body-modes
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4 years ago |
PouleyKetchoupp
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bf523a2b2a
Improved logic for CharacterBody collision recovery depth
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4 years ago |
PouleyKetchoupp
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ed1ba5093f
Clarify RigidDynamicBody modes
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4 years ago |
PouleyKetchoupp
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bb75aec8bc
Rename WorldMarginShape to WorldBoundaryShape
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4 years ago |
PouleyKetchoupp
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82ea2a7045
Proper support for custom mass properties in 2D/3D physics bodies
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4 years ago |
PouleyKetchoupp
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26bd432707
Harmonize default value for collision mask in ray/shape queries
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4 years ago |
PouleyKetchoupp
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3d5dc80348
Rename RayShape to SeparationRayShape
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4 years ago |
PouleyKetchoupp
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d9720d4395
Fix CharacterBody motion with RayShape
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4 years ago |
PouleyKetchoupp
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45c7af9862
Restore RayShape as a regular shape type
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4 years ago |
fabriceci
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d776b6c154
API improvement on physics, mainly CharacterBody
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4 years ago |
Hugo Locurcio
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8e3f71d750
Rename LineShape2D to WorldMarginShape2D
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4 years ago |
PouleyKetchoupp
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989acbbe81
Uniformize layer names, script methods and documentation
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4 years ago |
PouleyKetchoupp
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4da3a87f7d
Remove infinite inertia and ray shapes from CharacterBody
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4 years ago |
PouleyKetchoupp
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5650c83e4b
Fix applied rotation from moving platforms in move_and_slide
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4 years ago |
fabriceci
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cee814e4df
Fixing 2D moving platform logic
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4 years ago |
PouleyKetchoupp
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ccac36a6e2
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
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4 years ago |
PouleyKetchoupp
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9758a75221
Fix move_and_collide causing sliding on slopes
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4 years ago |
PouleyKetchoupp
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ee4b756a51
More explanatory names for RigidBody modes
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4 years ago |
PouleyKetchoupp
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ba13d23140
KinematicBody split between new CharacterBody and PhysicsBody
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4 years ago |
Rhathe
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88b1802132
Enable setting of collision iterations in PhysicsServer2D
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4 years ago |
Rafał Mikrut
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efcb097674
Prevent setting too big or too small Collision Mask and Layer
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4 years ago |
rafallus
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cfa06f0f76
Unexpose _direct_state_changed in PhysicsBody
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4 years ago |