提交历史

作者 SHA1 备注 提交日期
  jfons 6db13d3231 Fix instance index in forward clustered shader 4 年之前
  Rémi Verschelde f7d852b532 Merge pull request #54350 from akien-mga/clang-format-dont-align-operands 4 年之前
  Rémi Verschelde e2deec67b9 Merge pull request #54222 from JFonS/instance-fade 4 年之前
  Rémi Verschelde 3a6be64c12 clang-format: Various fixes to comments alignment from `clang-format` 13 4 年之前
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable 4 年之前
  jfons c46d1ea2b2 Fix shadow disabling settings 4 年之前
  JFonS c571e4a7f4 Implement distance fade and transparency 4 年之前
  Rémi Verschelde 85a8939fa2 Merge pull request #53790 from briansemrau/remove-distant-shadowy-void 4 年之前
  Brian Semrau e9f1b0a0b2 Remove incorrect fog height density remapping 4 年之前
  Brian Semrau 4fefd7cddd Fix several issues with directional shadows 4 年之前
  Brian Semrau a62e240260 Fix the height fog effect 4 年之前
  Manuel Dun 485eac3d3f radial fog fix 4 年之前
  Rémi Verschelde 078bdef7e9 Merge pull request #51939 from clayjohn/VULKAN-horizon-so-fix 4 年之前
  Bastiaan Olij 6e87d62873 Merge pull request #50883 from BastiaanOlij/mobile_hdr 4 年之前
  Bastiaan Olij d22163c657 Scale color output in the mobile renderer to provide HDR support 4 年之前
  Aaron Franke ae1702bee5 Replace HTTP links with HTTPS for sites with HTTPS versions 4 年之前
  Duarte David 7e94c583e0 Fixed non-uniform scaling of normals 4 年之前
  clayjohn bccc4cd735 Compute horizon so threshold before transformation 4 年之前
  jfons 55e7832d7b Improvements to SpotLight3D and OmniLight3D's shadows 4 年之前
  Rémi Verschelde 56f17d925f Merge pull request #51417 from clayjohn/Vulkan-horizon-so 4 年之前
  clayjohn 7bdea93497 Add horizon specular occlusion 4 年之前
  Yuri Roubinsky 47a6bb2f28 Fix a default shader specular render mode to (`SCHLICK_GGX`/`BLINN`) 4 年之前
  luz paz 5cf3bed0c8 Fix various typos 4 年之前
  reduz 9293bc3935 Implement more rendering options as specialization constants 4 年之前
  reduz ad9f606ed8 Use specialization constants in clustered renderer 4 年之前
  reduz 7f6027927a Fix Subsurface Scattering 4 年之前
  Kodi 69e1f25299 Fix typo in CUSTOM_IRRADIANCE calculations 4 年之前
  reduz ce783689f8 Make shader compiler again after roughness limiter fix 4 年之前
  clayjohn 9a5e00be6f Fix roughness limiter derivative 4 年之前
  reduz 32625145c8 Rename GI Classes 4 年之前