Aarni Koskela
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f134769506
Fix various typos
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9 months ago |
Rémi Verschelde
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e06cac212b
Merge pull request #99893 from kiroxas/avoidUTF8ParsingWhenNotNecessary
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9 months ago |
Rémi Verschelde
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ba8a155551
Merge pull request #98909 from demolke/master
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9 months ago |
Aaron Franke
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ec7d7abde9
GLTF: Always read alphaCutoff property
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9 months ago |
A Thousand Ships
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a1846b27ea
Improve use of `Ref.is_null/valid`
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1 year ago |
Yufeng Ying
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73d85f46c9
Remove unused headers in scene.
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10 months ago |
Kiro
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06efe84bca
Remove duplicate `utf8()` calls
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10 months ago |
demolke
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e649e7e3c5
GLTF: Don't duplicate textures when importing blend files
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10 months ago |
Aaron Franke
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de87ca5084
GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
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1 year ago |
Lukas Tenbrink
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b5c31ebb41
Add contains_char() for single-character 'contains' calls.
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10 months ago |
A Thousand Ships
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68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters
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11 months ago |
Thaddeus Crews
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9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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11 months ago |
Thaddeus Crews
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3c1570721f
Merge pull request #94751 from RadiantUwU/patch-2
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11 months ago |
Thaddeus Crews
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925b690c98
Core: Integrate `Ref::instantiate` where possible
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1 year ago |
Thaddeus Crews
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cd6dad4090
Merge pull request #98703 from pgrit/master
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11 months ago |
Thaddeus Crews
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ef8aafc2df
Merge pull request #94165 from aaronfranke/gltf-khr-anim-ptr
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11 months ago |
Aaron Franke
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02d8c6eefe
GLTF: Add extract_path and extract_prefix settings
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11 months ago |
Aaron Franke
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0b7354dfa9
GLTF: Don't give up loading image if import fails
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1 year ago |
Aaron Franke
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0513943f70
GLTF: Implement KHR_animation_pointer for animating custom properties
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1 year ago |
Aaron Franke
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d373d207c1
GLTF: Add functions to encode and decode Variants to/from accessors
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1 year ago |
Aaron Franke
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4b66a25f52
GLTF: Implement the glTF Object Model to support JSON pointer properties
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1 year ago |
Aaron Franke
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cd367b3da3
GLTF: Prerequisite cleanups before KHR_animation_pointer
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1 year ago |
Aaron Franke
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834189a618
GLTF: Clean up animation code to make way for KHR_animation_pointer
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1 year ago |
Aaron Franke
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c7391d2ee3
GLTF: Add more accessor component types
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1 year ago |
Aaron Franke
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4b0085ac85
GLTF: Move the component type enum into GLTFAccessor
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1 year ago |
Pascal Grittmann
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a59fb07e4a
set flag for 8 bone weights
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11 months ago |
Radiant
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5b0bf9e2b0
Return the actual error when an import fails.
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11 months ago |
K. S. Ernest (iFire) Lee
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4113529535
Assign the correct bone rest transform to nodes with matrix in GLTF
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1 year ago |
Aaron Franke
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5972907612
GLTF: Add import_pre_generate and export_post_convert extension steps
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1 year ago |
demolke
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0468bea899
Add per-bone meta to Skeleton3D
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1 year ago |