Commit History

Autor SHA1 Mensaxe Data
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` hai 1 ano
  Michael Alexsander 58e79bfa9a Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` hai 11 meses
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` hai 1 ano
  Valeriy Molchanov 32369d2b6d Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog hai 1 ano
  Mark DiBarry 6b17d51425 Add alternative pixel rounding hai 1 ano
  Robocraft999 dc6e664fda Fix AnimationSprite2D/3D::play using wrong end_frame hai 1 ano
  kobewi 413c11357d Use Core/Scene stringnames consistently hai 1 ano
  kobewi a262d2d881 Add shorthand for using singleton string names %!s(int64=2) %!d(string=hai) anos
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
  Micky cd2032a90b Optimise Object's `get_argument_options` hai 1 ano
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" hai 1 ano
  Adam Scott 35b640107f Stabilize snapping 2D transforms to pixel hai 1 ano
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d822fd5322 Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite hai 1 ano
  Micky d5a7c7818c Add autocompletion options for AnimatedSprite's other play methods hai 1 ano
  Micky ca2f340384 Fix missing autocompletion for inheriting classes hai 1 ano
  Mika Viskari 5b9e67e0a5 Add property change guards to Sprite2D and AnimatedSprite2D hai 1 ano
  A Thousand Ships a29416e332 [Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  Ninni Pipping 4d4342e018 Fix `AnimatedSprite2D` autoplay warning %!s(int64=2) %!d(string=hai) anos
  Silc Renew fa198c482e Fix AnimatedSprite play() don't redraw immediately %!s(int64=2) %!d(string=hai) anos
  Silc Renew 17bf6238fc Make AnimatedSprite's playback API consistent with AnimationPlayer %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 798582acf0 Merge pull request #65609 from dalexeev/animated-sprite %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Danil Alexeev 0d25d8e7fc `AnimatedSprite{2D,3D}` improvements %!s(int64=2) %!d(string=hai) anos
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` %!s(int64=3) %!d(string=hai) anos
  Micky 213cc7859e Fix outdated warning in AnimatedSprite2D %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 16d44395b5 Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale %!s(int64=3) %!d(string=hai) anos
  Micky 8142bc4ddd Allow negative `speed_scale` in AnimatedSprite2D & 3D %!s(int64=3) %!d(string=hai) anos
  kobewi d5c703b83e Don't store frame of playing AnimatedSprite %!s(int64=3) %!d(string=hai) anos
  Micky b648ee43ab Harmonise AnimatedSprite3D and its 2D counterpart %!s(int64=3) %!d(string=hai) anos