Commit History

Author SHA1 Message Date
  lawnjelly e46993f0db Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 8 months ago
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 10 months ago
  Thaddeus Crews 3edf8b91e9 Merge pull request #98489 from Flarkk/fix_project_position 10 months ago
  Michael Alexsander 16524a8a01 Add "Game" editor for better runtime debugging 1 year ago
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 1 year ago
  Florent Guiocheau 771e561cdd Fix Camera3D::project_position() when depth=zfar 1 year ago
  Ricardo Buring 2f8ab4a654 Fixed Timestep Interpolation (3D) 1 year ago
  kobewi 0b877a9962 Expose is_part_of_edited_scene() 1 year ago
  smix8 35dafc9fa8 Split monolithic physics class files 1 year ago
  Bastiaan Olij 5a98845655 Implement hooks into renderer 2 years ago
  ACB 96b8016a35 Rename camera near and far private members to avoid conflict with Windows.h defines 1 year ago
  addmix 5b5ac92de5 Prevent Camera3D.current from being set to true automatically in the editor. 1 year ago
  Hugo Locurcio af73db3c6d Tweak Camera3D `size` property hint to make dragging more useful 2 years ago
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 years ago
  Bauke Conijn 47e63bc55f Fix Camera3D project_* methods not accounting for frustum offset 2 years ago
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate 2 years ago
  iiMidknightii 034c445a67 Changed Camera3D Ortho Size Limit 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 years ago
  Haoyu Qiu 6c5dc78f59 Make Camera3D gizmo the same aspect ratio as its viewport 2 years ago
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 years ago
  kobewi 8be27dc59e Replace Array return types with TypedArray 3 years ago
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 years ago
  Hugo Locurcio e1ae87cf3d Allow more precise adjustments of orthogonal/frustum size in Camera3D 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 years ago
  Hugo Locurcio aabbb40009 Make `{call,set,notify}_group()` immediate by default 4 years ago
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 3 years ago
  FireForge 3073b85de9 Rename theme properties to include underscores 3 years ago
  Hugo Locurcio 2252663163 Allow `size` values as low as `0.001` in Camera3D's orthogonal/frustum mode 3 years ago