lawnjelly
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e46993f0db
Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()`
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8 months ago |
Yufeng Ying
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73d85f46c9
Remove unused headers in scene.
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10 months ago |
Thaddeus Crews
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3edf8b91e9
Merge pull request #98489 from Flarkk/fix_project_position
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10 months ago |
Michael Alexsander
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16524a8a01
Add "Game" editor for better runtime debugging
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1 year ago |
Adam Scott
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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1 year ago |
Florent Guiocheau
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771e561cdd
Fix Camera3D::project_position() when depth=zfar
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1 year ago |
Ricardo Buring
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2f8ab4a654
Fixed Timestep Interpolation (3D)
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1 year ago |
kobewi
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0b877a9962
Expose is_part_of_edited_scene()
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1 year ago |
smix8
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35dafc9fa8
Split monolithic physics class files
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1 year ago |
Bastiaan Olij
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5a98845655
Implement hooks into renderer
|
2 years ago |
ACB
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96b8016a35
Rename camera near and far private members to avoid conflict with Windows.h defines
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1 year ago |
addmix
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5b5ac92de5
Prevent Camera3D.current from being set to true automatically in the editor.
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1 year ago |
Hugo Locurcio
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af73db3c6d
Tweak Camera3D `size` property hint to make dragging more useful
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2 years ago |
kobewi
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de4a3fa151
Unify and streamline connecting to Resource changes
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2 years ago |
Bauke Conijn
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47e63bc55f
Fix Camera3D project_* methods not accounting for frustum offset
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2 years ago |
Ninni Pipping
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dcd2b883eb
Use NULL instead of COND checks when appropriate
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2 years ago |
iiMidknightii
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034c445a67
Changed Camera3D Ortho Size Limit
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
|
2 years ago |
Adam Scott
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ea33001b95
Add safety-checks before some servers `free()`
|
2 years ago |
Haoyu Qiu
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6c5dc78f59
Make Camera3D gizmo the same aspect ratio as its viewport
|
2 years ago |
clayjohn
|
385ee5c70b
Implement Physical Light Units as an optional setting.
|
3 years ago |
kobewi
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8be27dc59e
Replace Array return types with TypedArray
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3 years ago |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
|
3 years ago |
Hugo Locurcio
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e1ae87cf3d
Allow more precise adjustments of orthogonal/frustum size in Camera3D
|
3 years ago |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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3 years ago |
Aaron Franke
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5dc3bfb80e
Use suffixes for units in nodes and resources
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3 years ago |
Hugo Locurcio
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aabbb40009
Make `{call,set,notify}_group()` immediate by default
|
4 years ago |
Aaron Franke
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fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
|
3 years ago |
FireForge
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3073b85de9
Rename theme properties to include underscores
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3 years ago |
Hugo Locurcio
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2252663163
Allow `size` values as low as `0.001` in Camera3D's orthogonal/frustum mode
|
3 years ago |