James
|
80096e9e62
Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting
|
9 月之前 |
Hendrik Brucker
|
054340bb6b
Add a supersampling option to LightmapGI
|
9 月之前 |
BlueCube3310
|
85e4d1b9d3
LightmapGI: Automatically compress new lightmaps
|
10 月之前 |
BlueCube3310
|
189c8eb671
Implement shadowmasks for LightmapGI
|
1 年之前 |
Hugo Locurcio
|
1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
|
2 年之前 |
BlueCube3310
|
184395401b
LightmapGI: Clean up and improve lightmap atlas storage
|
1 年之前 |
BlueCube3310
|
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
|
1 年之前 |
BlueCube3310
|
60a255a0d0
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
|
1 年之前 |
landervr
|
e7bd1b0673
Add denoiser range property for LightmapGI
|
1 年之前 |
Rémi Verschelde
|
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
|
1 年之前 |
RedMser
|
d3852deaa4
Update Node::get_configuration_warnings signature
|
2 年之前 |
Marcin Nowak
|
eea2ad4019
Add texel_scale property to LightmapGI
|
3 年之前 |
Kongfa Waroros
|
c165f0cf2e
Avoid reimporting lightmap textures every getter call
|
2 年之前 |
Dario
|
a9a197d2dc
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
|
2 年之前 |
Dario
|
1b2b726502
Replace OIDN denoiser with a JNLM denoiser compute shader implementation.
|
2 年之前 |
Dario
|
7dfb854556
Propagate error correctly when max texture size for lightmaps is too small.
|
2 年之前 |
clayjohn
|
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
|
2 年之前 |
SaracenOne
|
f5edeb8f58
Disable navmesh, lightmap, and VoxelGI generation on foreign data
|
3 年之前 |
Rémi Verschelde
|
d95794ec8a
One Copyright Update to rule them all
|
2 年之前 |
Hugo Locurcio
|
7dee32ad14
Tweak LightmapGI defaults to be closer to the CPU lightmapper
|
4 年之前 |
clayjohn
|
385ee5c70b
Implement Physical Light Units as an optional setting.
|
3 年之前 |
Yuri Sizov
|
1a24c9e14b
Make `_validate_property` a multilevel method
|
3 年之前 |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
3 年之前 |
reduz
|
141c375581
Clean up Hash Functions
|
3 年之前 |
Priyansh Rathi
|
d49c1cfc3e
save lightmap as multi-image atlas
|
3 年之前 |
reduz
|
6f51eca1e3
Discern between virtual and abstract class bindings
|
3 年之前 |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 年之前 |
Aaron Franke
|
eb4902a455
Fix some unnecessary includes
|
4 年之前 |
reduz
|
32625145c8
Rename GI Classes
|
4 年之前 |