Commit History

Author SHA1 Message Date
  smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry 9 months ago
  Hilderin 055b418e4d Fix Selection Game View 9 months ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 year ago
  ze2j 97e0b43faa Add ArrayMesh::surface_remove 10 months ago
  K. S. Ernest (iFire) Lee b0e04c1e7a Sort blend shapes in the inspector by ID instead of alphabetically 11 months ago
  Silc Lizard (Tokage) Renew d29e7b6953 Fix initial skin update timing in Skeleton3D 1 year ago
  Rémi Verschelde ab1f55e738 Merge pull request #97489 from TokageItLab/deferred-skin-registration 1 year ago
  Silc Lizard (Tokage) Renew 2eb069f40b Move skin registration process into deferred on ready 1 year ago
  smix8 a99a1699aa Add option to bake a mesh from animated skeleton pose 1 year ago
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` 1 year ago
  smix8 5d6e8d7dff Add option to bake a mesh from blend shape mix 2 years ago
  Lyuma 2854d0a7ca Expose MeshInstance3D.get_skin_reference and add docs 1 year ago
  smix8 35dafc9fa8 Split monolithic physics class files 1 year ago
  Aaron Franke c399424db9 Move 3D-only resources to their own folder 4 years ago
  smix8 2dfa023135 Show revert button for MeshInstance3D blendshape values 2 years ago
  kobewi 4296f0a771 Fill remaining global scope constant descriptions 2 years ago
  Hugo Locurcio fcbf7011cc Make 3D editor gizmos and debug shapes ignore fog 2 years ago
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 years ago
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate 2 years ago
  smix8 1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper 2 years ago
  Johan Aires Rastén 007b488a5c Fixed incorrect ERROR message when setting new PrimitiveMesh 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  clayjohn 1cc232ea4e Remove compatibility code for MeshInstance3D surface override material 2 years ago
  clayjohn 1a890b1641 Switch surface indexing to start at 0 so string name matches integer index 2 years ago
  Rémi Verschelde db0b990e2c Merge pull request #69527 from clayjohn/surface-name 2 years ago
  clayjohn 29dea68bab Index override surface name starting from 1 to match surface name 2 years ago
  bruvzg 08d7c24ebe [TextMesh] Fix autotranslate. 2 years ago
  Aaron Franke 93ab82536d Use a more specific type for Mesh create_(convex|trimesh)_shape 2 years ago
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 3 years ago
  bad a052ebaa99 Move "Create Debug Tangents" into an editor plugin 3 years ago