Commit History

Autor SHA1 Mensaxe Data
  Aarni Koskela f134769506 Fix various typos hai 9 meses
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` hai 1 ano
  Silc Lizard (Tokage) Renew d54229de8c Fix Sync in BlendSpace1D/2D with BlendModeDiscrete hai 10 meses
  Rémi Verschelde 0a543a6085 Merge pull request #92636 from TokageItLab/blend-point-check hai 1 ano
  Silc Lizard (Tokage) Renew eacc122f32 Fix BlendSpace2D sync flagging line hai 1 ano
  Silc Lizard (Tokage) Renew 8a90c5317b Add blend point check to AnimationNodeBlendSpace2D::_process() hai 1 ano
  Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info hai 1 ano
  A Thousand Ships 15369fdb1d Remove unnecessary `this->` expressions hai 1 ano
  kobewi 0e8f90f4c8 Update deferred calls to use Callables hai 1 ano
  Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov b351cffddf Fix theme access and improve UX in AnimationTree editor %!s(int64=2) %!d(string=hai) anos
  Silc Renew 991e6e90ba Rework StateMachine and nested StateMachine process %!s(int64=2) %!d(string=hai) anos
  Silc Renew fff3ae1d89 Fix NodeTransition initialization and AnimationNode remapping method %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Silc Renew c1ec99f0e1 Refactor process of AnimationTree for end of animation %!s(int64=2) %!d(string=hai) anos
  Silc Renew 17ce879a15 Optimize animation blend tree process %!s(int64=2) %!d(string=hai) anos
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. %!s(int64=3) %!d(string=hai) anos
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky d4433ae6d3 Remove Signal connect binds %!s(int64=3) %!d(string=hai) anos
  Silc Renew 9be288edf9 refactor sync in AnimationTree %!s(int64=3) %!d(string=hai) anos
  Silc Renew ba8398f270 Fixed delta & Implement selection of whether or not to seek root %!s(int64=3) %!d(string=hai) anos
  Silc 'Tokage' Renew 1c0b163df5 More time parameters change type float to double %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde 06a33e590f Merge pull request #53819 from TokageItLab/re-implement-ping-pong %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` %!s(int64=4) %!d(string=hai) anos
  Silc 'Tokage' Renew 953a7bce7e reimplement ping-pong %!s(int64=4) %!d(string=hai) anos
  Juan Linietsky 610de0974d Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" %!s(int64=4) %!d(string=hai) anos
  Tokage 372ba76663 implement ping-pong loop in animation %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 78d33a6e24 Use doubles for time in animation code %!s(int64=4) %!d(string=hai) anos