Commit History

Author SHA1 Message Date
  Rémi Verschelde 6d4c2d002d Revert "Use AHashMap for RBMap nodes and HashMap input_activity" 8 months ago
  Nazarii c91c604eaa Use AHashMap for RBMap nodes and HashMap input_activity 9 months ago
  Aarni Koskela f134769506 Fix various typos 9 months ago
  Yyf2333 2f9a6636bd Convert Vector to LocalVector in animation system. 1 year ago
  Rémi Verschelde f1eb2f928d Merge pull request #100039 from TokageItLab/ping-pong-param 10 months ago
  Silc Lizard (Tokage) Renew 652db79421 Make `backward` be parameter of the AnimationTree in the NodeAnimation 10 months ago
  Silc Lizard (Tokage) Renew 9ab94df772 Add explicit_elapse option to NodeSeek to handle some processes 11 months ago
  Silc Lizard (Tokage) Renew 0c1f970adb Add advance_on_start option to NodeAnimation 1 year ago
  kobewi 065dd099dd Remove empty bind_methods() 1 year ago
  Silc Lizard (Tokage) Renew 6dd410854c Rework AnimationNode process for retrieving the semantic time info 1 year ago
  Micky cd2032a90b Optimise Object's `get_argument_options` 1 year ago
  Micky e5c1da1c61 Add Autocompletion for AnimationNodeStateMachine & BlendTree 1 year ago
  Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 2 years ago
  Silc Lizard (Tokage) Renew a3cdacdc4e Make AnimationNodeBlendTree use RBMap insteads HashMap 2 years ago
  Silc Lizard (Tokage) Renew c9c8205644 Implement NodeSub2 to AnimationTree & improve mathematical Nodes 2 years ago
  Silc Lizard (Tokage) Renew 238bc9fe1f Fix NodeOneShot doesn't respect fade-out when aborting and improvement 2 years ago
  Silc Renew 991e6e90ba Rework StateMachine and nested StateMachine process 2 years ago
  Silc Renew fff3ae1d89 Fix NodeTransition initialization and AnimationNode remapping method 2 years ago
  Silc Renew 6782edd5a4 Consistent with NodeTimeSeek parameters OtherNodes 2 years ago
  Silc Renew 4525181c2d Make restart in NodeStateMachine / NodeTransition optional 2 years ago
  Silc Renew 2dd3abd0c5 Allow the Reset option of NodeTransition to be set for each Input 2 years ago
  Silc Renew d27005f80e Remove the max input limit & cleanup AnimationNodeTransition API 2 years ago
  Silc Renew e480262c53 Allow AnimationNodes to restart when transitioning to the same state 2 years ago
  Silc Renew 8bfaf098c7 Add next/reset function to AnimationStateMachine 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Silc Renew c1ec99f0e1 Refactor process of AnimationTree for end of animation 2 years ago
  Dave Palais 0c46068af0 Change time parameters and variables to double type 3 years ago
  Rémi Verschelde 9c567a0604 Merge pull request #63802 from TokageItLab/curve-transition 3 years ago
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 years ago
  Silc Renew 2c2e1a7736 added Curve in animation node transition for better control over cros… 3 years ago