Rémi Verschelde
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6d4c2d002d
Revert "Use AHashMap for RBMap nodes and HashMap input_activity"
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8 months ago |
Nazarii
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c91c604eaa
Use AHashMap for RBMap nodes and HashMap input_activity
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9 months ago |
Aarni Koskela
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f134769506
Fix various typos
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9 months ago |
Yyf2333
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2f9a6636bd
Convert Vector to LocalVector in animation system.
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1 year ago |
Rémi Verschelde
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f1eb2f928d
Merge pull request #100039 from TokageItLab/ping-pong-param
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10 months ago |
Silc Lizard (Tokage) Renew
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652db79421
Make `backward` be parameter of the AnimationTree in the NodeAnimation
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10 months ago |
Silc Lizard (Tokage) Renew
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9ab94df772
Add explicit_elapse option to NodeSeek to handle some processes
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11 months ago |
Silc Lizard (Tokage) Renew
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0c1f970adb
Add advance_on_start option to NodeAnimation
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1 year ago |
kobewi
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065dd099dd
Remove empty bind_methods()
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1 year ago |
Silc Lizard (Tokage) Renew
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6dd410854c
Rework AnimationNode process for retrieving the semantic time info
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1 year ago |
Micky
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cd2032a90b
Optimise Object's `get_argument_options`
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1 year ago |
Micky
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e5c1da1c61
Add Autocompletion for AnimationNodeStateMachine & BlendTree
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1 year ago |
Silc Lizard (Tokage) Renew
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1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
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2 years ago |
Silc Lizard (Tokage) Renew
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a3cdacdc4e
Make AnimationNodeBlendTree use RBMap insteads HashMap
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2 years ago |
Silc Lizard (Tokage) Renew
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c9c8205644
Implement NodeSub2 to AnimationTree & improve mathematical Nodes
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2 years ago |
Silc Lizard (Tokage) Renew
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238bc9fe1f
Fix NodeOneShot doesn't respect fade-out when aborting and improvement
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2 years ago |
Silc Renew
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991e6e90ba
Rework StateMachine and nested StateMachine process
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2 years ago |
Silc Renew
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fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
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2 years ago |
Silc Renew
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6782edd5a4
Consistent with NodeTimeSeek parameters OtherNodes
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2 years ago |
Silc Renew
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4525181c2d
Make restart in NodeStateMachine / NodeTransition optional
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2 years ago |
Silc Renew
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2dd3abd0c5
Allow the Reset option of NodeTransition to be set for each Input
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2 years ago |
Silc Renew
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d27005f80e
Remove the max input limit & cleanup AnimationNodeTransition API
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2 years ago |
Silc Renew
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e480262c53
Allow AnimationNodes to restart when transitioning to the same state
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2 years ago |
Silc Renew
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8bfaf098c7
Add next/reset function to AnimationStateMachine
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Silc Renew
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c1ec99f0e1
Refactor process of AnimationTree for end of animation
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2 years ago |
Dave Palais
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0c46068af0
Change time parameters and variables to double type
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3 years ago |
Rémi Verschelde
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9c567a0604
Merge pull request #63802 from TokageItLab/curve-transition
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3 years ago |
Yuri Sizov
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1a24c9e14b
Make `_validate_property` a multilevel method
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3 years ago |
Silc Renew
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2c2e1a7736
added Curve in animation node transition for better control over cros…
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3 years ago |