Commit History

作者 SHA1 備註 提交日期
  Thaddeus Crews 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code 1 年之前
  tetrapod00 12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 1 年之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  A Thousand Ships 194bdde947 Cleanup of raw `nullptr` checks with `Ref` 1 年之前
  Chaosus db251a3f99 Allow setting a cubemap as default parameter to shader 1 年之前
  jsjtxietian d1cd0c4780 Prevent add shader uniform doc when DocTool is not inited 1 年之前
  Rémi Verschelde 9eff940a64 Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey 1 年之前
  Magian 8a92615ba0 Resolve conflict between shader uniform tooltips "/**" and general annotation "/**/". 1 年之前
  kobewi 413c11357d Use Core/Scene stringnames consistently 1 年之前
  Rémi Verschelde 5bd9f4dea5 Don't run Shader doc comments logic outside the editor 1 年之前
  Magian e3a7c751f2 Implement tooltips for shader uniform in the inspector. 1 年之前
  bitsawer 15eec2450a Fix empty shader resource loading 2 年之前
  bitsawer 26e3443eef Fix Shader and ShaderInclude resource loading 2 年之前
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 年之前
  bitsawer 905c10bc54 Fix shader type detection 2 年之前
  bitsawer 67038471ff Fix shader preprocessor cyclic include handling 2 年之前
  bitsawer 0acaccebaf Fix several shader preprocessor include issues 2 年之前
  bitsawer 81f9529a7e Fix shader include dependency handling 2 年之前
  Juan Linietsky 7dbc458bb4 Clean up shader parameter remap 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 年之前
  bruvzg ecec415988 Use system fonts as fallback and improve system font handling. 2 年之前
  Yuri Rubinsky 9d4816fd4a Fix `Shader::has_parameter` to return a correct value 2 年之前
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 3 年之前
  Yuri Rubinsky 22df2c527b Implement coloring for disabled branches in the shader editor 3 年之前
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 年之前
  kobewi c3606cb5f3 Swap arguments of ResourceSaver.save() 3 年之前
  Yuri Rubinsky 886c2d9681 Implement shader uniform groups/subgroups 3 年之前
  reduz f649678402 Clean up Shader Preprocessor 3 年之前
  Yuri Roubinsky 7b94603baa Adding shader preprocessor support 3 年之前