Historique des commits

Auteur SHA1 Message Date
  Yufeng Ying e88e30c273 Remove unused headers in servers. il y a 10 mois
  Hugo Locurcio 93be97e6a7 Make ShaderMaterial always the last option in inspector resource dropdowns il y a 2 ans
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 2 ans
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` il y a 2 ans
  FireForge 88a8038387 Capitalize/fix some property enum hints il y a 3 ans
  clayjohn 63cb91e05c Revert "Default to real-time radiance map filter for environment sky reflections" il y a 3 ans
  Hugo Locurcio 09563e4bd8 Default to real-time radiance map filter for environment sky reflections il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 3 ans
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  clayjohn a54f93c169 Add incremental update mode to sky il y a 5 ans
  Aaron Franke ba27deef06 Refactor physics force and impulse code il y a 5 ans
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops il y a 5 ans
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 5 ans
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. il y a 5 ans
  clayjohn 61a74739ca Working sky shader implementation il y a 5 ans
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. il y a 5 ans
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector il y a 5 ans
  Juan Linietsky 2d6a916835 Environment sky more or less working. il y a 6 ans
  Juan Linietsky 3f335ce3d4 Texture refactor il y a 6 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  clayjohn 4c55a909ad fix radiance map settings il y a 6 ans
  Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0 il y a 6 ans
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. il y a 6 ans
  KaadmY bffe97c110 Use sun energy for ProceduralSky generation il y a 6 ans
  Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename il y a 6 ans