PouleyKetchoupp
|
26bd432707
Harmonize default value for collision mask in ray/shape queries
|
4 years ago |
PouleyKetchoupp
|
3d5dc80348
Rename RayShape to SeparationRayShape
|
4 years ago |
PouleyKetchoupp
|
d9720d4395
Fix CharacterBody motion with RayShape
|
4 years ago |
PouleyKetchoupp
|
45c7af9862
Restore RayShape as a regular shape type
|
4 years ago |
fabriceci
|
d776b6c154
API improvement on physics, mainly CharacterBody
|
4 years ago |
Hugo Locurcio
|
8e3f71d750
Rename LineShape2D to WorldMarginShape2D
|
4 years ago |
PouleyKetchoupp
|
989acbbe81
Uniformize layer names, script methods and documentation
|
4 years ago |
PouleyKetchoupp
|
4da3a87f7d
Remove infinite inertia and ray shapes from CharacterBody
|
4 years ago |
PouleyKetchoupp
|
5650c83e4b
Fix applied rotation from moving platforms in move_and_slide
|
4 years ago |
fabriceci
|
cee814e4df
Fixing 2D moving platform logic
|
4 years ago |
PouleyKetchoupp
|
ccac36a6e2
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
|
4 years ago |
PouleyKetchoupp
|
9758a75221
Fix move_and_collide causing sliding on slopes
|
4 years ago |
PouleyKetchoupp
|
ee4b756a51
More explanatory names for RigidBody modes
|
4 years ago |
PouleyKetchoupp
|
ba13d23140
KinematicBody split between new CharacterBody and PhysicsBody
|
4 years ago |
Rhathe
|
88b1802132
Enable setting of collision iterations in PhysicsServer2D
|
4 years ago |
Rafał Mikrut
|
efcb097674
Prevent setting too big or too small Collision Mask and Layer
|
4 years ago |
rafallus
|
cfa06f0f76
Unexpose _direct_state_changed in PhysicsBody
|
4 years ago |
reduz
|
8b19ffd810
Make Servers truly Thread Safe
|
4 years ago |
Aaron Franke
|
cb9fc117d1
Use real_t in physics code
|
4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 years ago |
Rémi Verschelde
|
9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
|
4 years ago |
reduz
|
127458ed17
Reorganized core/ directory, it was too fatty already
|
4 years ago |
reduz
|
ee06a70ea6
Refactor MethodBind to use variadic templates
|
4 years ago |
Marcel Admiraal
|
e9df164995
Increment index when populating PhysicsShapeQueryParameters exclude array.
|
5 years ago |
Rémi Verschelde
|
67e4082b1e
Merge pull request #37350 from aaronfranke/force-impulse
|
5 years ago |
Andrii Doroshenko (Xrayez)
|
da3fbc0296
Expose shape property for shape query parameters classes
|
5 years ago |
Marcel Admiraal
|
b5e31b70dc
Correct misspellings of damped spring.
|
5 years ago |
Aaron Franke
|
ba27deef06
Refactor physics force and impulse code
|
5 years ago |
Rémi Verschelde
|
0ee0fa42e6
Style: Enforce braces around if blocks and loops
|
5 years ago |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
5 years ago |