Commit History

Author SHA1 Message Date
  Stuart Carnie 663917449b 2D: Fix `CanvasTexture` rendering when updating channels 7 months ago
  Dario 0e06eb80bc Fix union order to simplify empty initializers. 7 months ago
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 months ago
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 8 months ago
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 years ago
  Rémi Verschelde 190ae9f9dc Merge pull request #100302 from clayjohn/light2d-optimize 8 months ago
  clayjohn 7c61252dd7 Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes. 8 months ago
  HP van Braam 062d74bb9c Fix ubsan reported errors in rendering 8 months ago
  clayjohn 2b68c63a88 Mask out shadows on CanvasItems that don't have a matching item_shadow_mask 9 months ago
  Stuart Carnie 0d1d945727 2D: Fix various issues and minor performance optimisations 9 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  clayjohn 4d635b7a3a Combine texture and instance data into one uniform set in the 2D renderer 10 months ago
  Stuart Carnie c113e5b143 2D: Fix use-after-free in batch rendering 11 months ago
  Stuart Carnie a657ea42f1 2D: Add batching to RendererCanvasRenderRD 1 year ago
  kleonc 1bd8372813 Fix Parallax2D repeats being not relative to its transform 1 year ago
  Stuart Carnie 98e9578d66 Remove unused flag and code 1 year ago
  markdibarry a62870956a Add new Parallax2D node 1 year ago
  clayjohn 528b4a3283 Implement render info counters for the 2D renderer 1 year ago
  Juan Linietsky 407b16ab00 Debug CanvasItem redraw 2 years ago
  clayjohn 40d70bf9b8 Fallback to linear color texture when using 2D HDR and MSDF font 2 years ago
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D 2 years ago
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 years ago
  jainl28patel 390f83bf5a fix normal map not flipping in sprite2D 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky 56954485ed Refactor `ShaderData` & fix the sorting of shader uniforms 2 years ago
  clayjohn 0a88c68d0a Detect and report if 2D particles use the screen SDF 2 years ago
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 years ago
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 years ago
  clayjohn 09b1a6f85f Improve behaviour of clip_children by clipping 2 years ago
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 3 years ago