Commit History

Author SHA1 Message Date
  clayjohn 318ef8461f Implementation of tool to automatically upgrade and re-save meshes 1 year ago
  clayjohn 3c17f556ad Ensure r_aabb is always used when creating surfaces through the RenderingServer 1 year ago
  Hugo Locurcio 0012478ecb Add property hint for 2D shadow size project setting 1 year ago
  Lunarisnia 28f7a62ae4 Fix disabling depth prepass breaks opaque material 1 year ago
  Rémi Verschelde 135fa1ef5d Merge pull request #83179 from clayjohn/tangents-sanitize 1 year ago
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 1 year ago
  Clay acb65377cd Cleanup instances of using uint32_t for mesh formats 1 year ago
  Rémi Verschelde 55282ddc10 Merge pull request #79527 from QbieShay/qbe/particles-rework 1 year ago
  QbieShay c228fe1a0d Particle internal refactor and additions for more artistic control 2 years ago
  A Thousand Ships 7b6621297b Fix incorrect check in `_dict_to_surf` 1 year ago
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 years ago
  Hugo Locurcio d6d640f158 Disable `lightmapper_rd` module in non-editor builds (and in Android editor) 1 year ago
  Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 year ago
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D 2 years ago
  Yuri Sizov 79d3468246 Merge pull request #79696 from reduz/call-on-render-thread 2 years ago
  Bastiaan Olij 63d6e9c557 Add custom texture create function 2 years ago
  Juan Linietsky c7fb6cea3d Add ability to call code on rendering thread 2 years ago
  nklbdev c022f52f11 Fix wrong type casting for octahedral tangents 2 years ago
  Alex Drozd d9cc22af8f Binding LIGHT_PARAM_INTENSITY in RenderingServer 2 years ago
  Aaron Franke 1e6f30e6bd Set both texture format overrides to false by default 2 years ago
  Aaron Franke 944fbce347 Enable S3TC_BPTC but not ETC2_ASTC by default 2 years ago
  Rémi Verschelde 564d1b34e0 Merge pull request #74711 from BastiaanOlij/add_texture_native_handle 2 years ago
  Rémi Verschelde de14109862 Merge pull request #73588 from smosages/resolve-display-shader-settings-in-settings-editor 2 years ago
  Bastiaan Olij c328676d96 For GDExternal use, provides access to internal graphics handles for textures 2 years ago
  Rémi Verschelde 3e6a731904 Merge pull request #76418 from reduz/method-bind-validated-call 2 years ago
  Max Hilbrunner d481fca986 Merge pull request #75517 from BastiaanOlij/expose_render_target 2 years ago
  Max Hilbrunner fa451ead91 Merge pull request #74883 from dalexeev/fix-thin-multiline-colors 2 years ago
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind 2 years ago
  Hugo Locurcio e7852552d4 Fix `setrngth` typo in `particles_collision_set_attractor_strength()` 2 years ago
  Hugo Locurcio e4d5cecd4c Fix `get_test_texture()` returning an almost fully white texture 2 years ago