clayjohn
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318ef8461f
Implementation of tool to automatically upgrade and re-save meshes
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1 year ago |
clayjohn
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3c17f556ad
Ensure r_aabb is always used when creating surfaces through the RenderingServer
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1 year ago |
Hugo Locurcio
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0012478ecb
Add property hint for 2D shadow size project setting
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1 year ago |
Lunarisnia
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28f7a62ae4
Fix disabling depth prepass breaks opaque material
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1 year ago |
Rémi Verschelde
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135fa1ef5d
Merge pull request #83179 from clayjohn/tangents-sanitize
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1 year ago |
clayjohn
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e3d31837eb
Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader
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1 year ago |
Clay
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acb65377cd
Cleanup instances of using uint32_t for mesh formats
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1 year ago |
Rémi Verschelde
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55282ddc10
Merge pull request #79527 from QbieShay/qbe/particles-rework
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1 year ago |
QbieShay
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c228fe1a0d
Particle internal refactor and additions for more artistic control
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2 years ago |
A Thousand Ships
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7b6621297b
Fix incorrect check in `_dict_to_surf`
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1 year ago |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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2 years ago |
Hugo Locurcio
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d6d640f158
Disable `lightmapper_rd` module in non-editor builds (and in Android editor)
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1 year ago |
Dario
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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1 year ago |
clayjohn
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57eb762bae
Add option to enable HDR rendering in 2D
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2 years ago |
Yuri Sizov
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79d3468246
Merge pull request #79696 from reduz/call-on-render-thread
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2 years ago |
Bastiaan Olij
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63d6e9c557
Add custom texture create function
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2 years ago |
Juan Linietsky
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c7fb6cea3d
Add ability to call code on rendering thread
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2 years ago |
nklbdev
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c022f52f11
Fix wrong type casting for octahedral tangents
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2 years ago |
Alex Drozd
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d9cc22af8f
Binding LIGHT_PARAM_INTENSITY in RenderingServer
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2 years ago |
Aaron Franke
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1e6f30e6bd
Set both texture format overrides to false by default
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2 years ago |
Aaron Franke
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944fbce347
Enable S3TC_BPTC but not ETC2_ASTC by default
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2 years ago |
Rémi Verschelde
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564d1b34e0
Merge pull request #74711 from BastiaanOlij/add_texture_native_handle
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2 years ago |
Rémi Verschelde
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de14109862
Merge pull request #73588 from smosages/resolve-display-shader-settings-in-settings-editor
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2 years ago |
Bastiaan Olij
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c328676d96
For GDExternal use, provides access to internal graphics handles for textures
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2 years ago |
Rémi Verschelde
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3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
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2 years ago |
Max Hilbrunner
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d481fca986
Merge pull request #75517 from BastiaanOlij/expose_render_target
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2 years ago |
Max Hilbrunner
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fa451ead91
Merge pull request #74883 from dalexeev/fix-thin-multiline-colors
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2 years ago |
Juan Linietsky
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1c93606e47
Add ValidatedCall to MethodBind
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2 years ago |
Hugo Locurcio
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e7852552d4
Fix `setrngth` typo in `particles_collision_set_attractor_strength()`
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2 years ago |
Hugo Locurcio
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e4d5cecd4c
Fix `get_test_texture()` returning an almost fully white texture
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2 years ago |