Commit History

Author SHA1 Message Date
  Rudolph Bester b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 6 months ago
  Ricardo Buring 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target 7 months ago
  David House e6daec9cf8 Added indirect drawing functionality to MultiMesh 9 months ago
  Rémi Verschelde 133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek 7 months ago
  QbieShay e9eb0b6082 Implemented tools around particles seed randomization. 1 year ago
  Rémi Verschelde 21721ae344 Merge pull request #87260 from Calinou/tonemap-add-agx 7 months ago
  Hugo Locurcio 084e84be78 Add AgX tonemapper option to Environment 1 year ago
  Aarni Koskela f134769506 Fix various typos 7 months ago
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 9 months ago
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 months ago
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 8 months ago
  Thaddeus Crews 2fcd8223e8 Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface 8 months ago
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 8 months ago
  Hendrik Brucker a3525bc015 Add transparency support for LightmapGI 8 months ago
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 years ago
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering 8 months ago
  Thaddeus Crews bfc66f0608 Merge pull request #100282 from devloglogan/motion-vectors-openxr 8 months ago
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 8 months ago
  BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI 1 year ago
  devloglogan 3deb5884d7 Renderer agnostic motion vector rendering/OpenXR changes 8 months ago
  landervr 05010180ce ReflectionProbe add Blend Distance 8 months ago
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 8 months ago
  ze2j 97e0b43faa Add ArrayMesh::surface_remove 8 months ago
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 9 months ago
  Thaddeus Crews 4b447ec4e5 Merge pull request #85430 from Calinou/os-expose-rendering-driver-method 9 months ago
  Thaddeus Crews 11b90086b7 Merge pull request #96705 from elmajime/camera_from_external_feed 9 months ago
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 1 year ago
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 10 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  Hugo Locurcio 4a70ac2948 Expose RenderingServer methods to get rendering driver and method name 1 year ago