Commit History

Author SHA1 Message Date
  Lukas Tenbrink 985e6178b4 Remove extraneous includes from `texture.h`. 2 months ago
  Aaron Franke 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 6 months ago
  Thaddeus Crews 3c81f4d594 Merge pull request #103631 from Mickeon/noise_texture_property_order 6 months ago
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 6 months ago
  Micky 8922a2f5a3 Reorder properties in NoiseTexture2D/3D 9 months ago
  NotWearingPants b47b98db34 NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 1 year ago
  BlueCube3310 e0f30d30e2 Improve layered texture preview 1 year ago
  jsjtxietian 3d17aaca71 Do overflow check in when gererating NoiseTexture3D 1 year ago
  kobewi 0e8f90f4c8 Update deferred calls to use Callables 2 years ago
  clayjohn 60d5571d6c Remove GPU readback from NoiseTexture3D.get_format 2 years ago
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 years ago
  Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules 2 years ago
  clayjohn ccff24597f Fix compatibility breakage from adding NoiseTexture3D 2 years ago
  Rémi Verschelde 7780926b25 GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch 2 years ago
  Lasuch 0de6ad6a71 Add NoiseTexture3D 3 years ago