markdibarry
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a62870956a
Add new Parallax2D node
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1 vuosi sitten |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 vuotta sitten |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 vuotta sitten |
Rémi Verschelde
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06c8f1c659
Merge pull request #58567 from madmiraal/fix-26470
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2 vuotta sitten |
FireForge
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92817aa72f
Add Vector2/3 linking to more properties
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3 vuotta sitten |
Aaron Franke
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5dc3bfb80e
Use suffixes for units in nodes and resources
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3 vuotta sitten |
FireForge
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3073b85de9
Rename theme properties to include underscores
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3 vuotta sitten |
Marcel Admiraal
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aeff4cf6f3
Remove ParallaxLayer's invalid dependence on screen_offset
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3 vuotta sitten |
Rémi Verschelde
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0f5455230c
Use `switch` consistently in `_notification` (`scene` folder)
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3 vuotta sitten |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 vuotta sitten |
Aaron Franke
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6811a45b59
Use real_t in non-physics 2D nodes
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4 vuotta sitten |
Rafał Mikrut
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003bb8e1a8
Initialize class variables with default values in scene/ [1/2]
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4 vuotta sitten |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 vuotta sitten |
Haoyu Qiu
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5e2167631b
Fixes ParallaxLayer offset when ignore camera zoom
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4 vuotta sitten |
Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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5 vuotta sitten |
Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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5 vuotta sitten |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 vuotta sitten |
Juan Linietsky
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19a6a6286a
Ability to make CanvasLayers have pseudo 3D depth.
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6 vuotta sitten |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 vuotta sitten |
Andrii Doroshenko (Xrayez)
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86eaded7b4
Init `ignore_camera_zoom` property in parallax background constructor
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6 vuotta sitten |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 vuotta sitten |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 vuotta sitten |
Sofox
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43cbef219b
Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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7 vuotta sitten |
Sofox
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aaf6e77198
Tweaks ParallaxBackground to work better with zoom. Ensures a Parallax Layer with a (1,1) motion scale synchs perfectly with a regular stationary sprite that is outside the ParallaxBackground, regardless of the zoom level and movement of the camera.
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7 vuotta sitten |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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8 vuotta sitten |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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8 vuotta sitten |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 vuotta sitten |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 vuotta sitten |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 vuotta sitten |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 vuotta sitten |