kobewi
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34b485d62b
Remove empty constructors and destructors from scene/
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3 ay önce |
Nazarii
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afc923f415
Use AHashMap for RBMap nodes and HashMap input_activity
|
3 ay önce |
Thaddeus Crews
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324512e11c
Style: Replace header guards with `#pragma once`
|
6 ay önce |
Rémi Verschelde
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6d4c2d002d
Revert "Use AHashMap for RBMap nodes and HashMap input_activity"
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6 ay önce |
Nazarii
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c91c604eaa
Use AHashMap for RBMap nodes and HashMap input_activity
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6 ay önce |
Yyf2333
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2f9a6636bd
Convert Vector to LocalVector in animation system.
|
10 ay önce |
Thaddeus Crews
|
3c6896fd2a
Merge pull request #99181 from GuilhermeGSousa/animation-node-extension
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7 ay önce |
Guilherme Sousa
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d7462d223c
Add animation node extension
|
8 ay önce |
rune-scape
|
d58b2e879f
Get rid of easily removable uses of const_cast
|
1 yıl önce |
Silc Lizard (Tokage) Renew
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0c1f970adb
Add advance_on_start option to NodeAnimation
|
1 yıl önce |
Thaddeus Crews
|
598cfbdfd6
Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-process
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9 ay önce |
Guilherme Sousa
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ec62978dd0
Fix non const animation node process function
|
9 ay önce |
nazarii
|
76208f7155
Implement array based hash map
|
1 yıl önce |
nazarii
|
3580ced21e
Optimize animations
|
1 yıl önce |
Silc Lizard (Tokage) Renew
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4de79fed45
Determine break_loop_at_end 1 frame earlier using prediction by delta
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1 yıl önce |
Silc Lizard (Tokage) Renew
|
88e590c9d3
Add approx comparing methods to Animation, use them on time comparison
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1 yıl önce |
Hendrik Brucker
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a81561cbd9
Add GraphFrame and integrate it in VisualShader
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1 yıl önce |
Rémi Verschelde
|
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
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1 yıl önce |
Silc Lizard (Tokage) Renew
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6dd410854c
Rework AnimationNode process for retrieving the semantic time info
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1 yıl önce |
Micky
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3c371b989f
Add autocompletion to AnimationNode
|
1 yıl önce |
Rémi Verschelde
|
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
|
1 yıl önce |
RedMser
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d3852deaa4
Update Node::get_configuration_warnings signature
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2 yıl önce |
Silc Lizard (Tokage) Renew
|
5acf6b4ca6
Remove differences of the code between old AnimationTree and Mixer
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1 yıl önce |
Silc Lizard (Tokage) Renew
|
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
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2 yıl önce |
Hendrik Brucker
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5afe78bd9c
Clean up/refactor GraphNode and make it more flexible
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2 yıl önce |
lawnjelly
|
b69c8b4791
Single Compilation Unit build.
|
2 yıl önce |
SaracenOne
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18c792fe42
Allocate unique track_blends vector for animation states.
|
4 yıl önce |
Silc Renew
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991e6e90ba
Rework StateMachine and nested StateMachine process
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2 yıl önce |
Silc Renew
|
7b18ad7d98
Add root motion accumulator to fix broken RootMotionView
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2 yıl önce |
Silc Renew
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fff3ae1d89
Fix NodeTransition initialization and AnimationNode remapping method
|
2 yıl önce |