Историја ревизија

Аутор SHA1 Порука Датум
  あるる / きのもと 結衣 6e39808ed7 Fixed generate_triangle_mesh when using PRIMITIVE_TRIANGLE_STRIP пре 1 месец
  kobewi 652de74ac4 Clear cache when setting Mesh's surfaces пре 1 месец
  Thaddeus Crews dc9c34f0c6 SCons: Add enum conversion warning пре 3 месеци
  Lukas Tenbrink 91fe434a86 Always use `String` as `StringName` backing internally. пре 3 месеци
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). пре 4 месеци
  Michael Alexsander 5ad414d046 Allow to compile templates without physics servers пре 4 месеци
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` пре 11 месеци
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove пре 7 месеци
  HP van Braam 6f7525c396 Improve Scene Tree editor performance пре 8 месеци
  ze2j 97e0b43faa Add ArrayMesh::surface_remove пре 8 месеци
  A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters пре 8 месеци
  Thaddeus Crews 925b690c98 Core: Integrate `Ref::instantiate` where possible пре 1 година
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` пре 9 месеци
  David Snopek c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` пре 1 година
  Radiant 70860aafd8 Fix shadow mesh recursion. пре 10 месеци
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable пре 1 година
  Lyuma a99756a07f Expose create_from_arrays in SurfaceTool and cleanup some naming пре 1 година
  Aaron Franke 6aac3e4a16 Disable all 3D nodes, physics, and resources when compiling without 3D пре 1 година
  Aaron Franke c399424db9 Move 3D-only resources to their own folder пре 4 година
  A Thousand Ships 3a707b1f54 Fix some additional errors with 3D disabled пре 1 година
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages пре 1 година
  clayjohn 3f5c16dd9e Fix multiple issues with UV compression пре 1 година
  Rémi Verschelde e65459294c Merge pull request #84054 from AThousandShips/mesh_fix пре 1 година
  A Thousand Ships b04cf8486d Fix invalid return from some `_get/_set` пре 1 година
  clayjohn 1e3408c5b7 Fix crash when upgrading meshes from 3.x format пре 1 година
  clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes пре 1 година
  clayjohn 318ef8461f Implementation of tool to automatically upgrade and re-save meshes пре 1 година
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader пре 1 година
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. пре 1 година
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate пре 2 година