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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 24f8a5979c Merge pull request #56809 from aaronfranke/replace-num-real 3 жил өмнө
.github 56838ca009 CI: Rename macOS cache key to force a rebuild 3 жил өмнө
core 24f8a5979c Merge pull request #56809 from aaronfranke/replace-num-real 3 жил өмнө
doc b315295ffc Merge pull request #56865 from bruvzg/cmd_exec 3 жил өмнө
drivers d9a4ff7583 Merge pull request #55020 from bruvzg/vlk_device_surface_check 3 жил өмнө
editor 9d35ce1948 Merge pull request #56864 from pycbouh/editor-no-adoption-for-you 3 жил өмнө
main d9a4ff7583 Merge pull request #55020 from bruvzg/vlk_device_surface_check 3 жил өмнө
misc 8fce6166cb Merge pull request #56311 from Calinou/default-allow-hidpi 3 жил өмнө
modules e02a097280 [TextServer] Implement locale and context sensitive case conversion functions. 3 жил өмнө
platform 8bdef23f7f Merge pull request #56012 from bruvzg/wt🤎4 3 жил өмнө
scene 57ad84537d Merge pull request #56860 from bruvzg/icu_case 3 жил өмнө
servers 57ad84537d Merge pull request #56860 from bruvzg/icu_case 3 жил өмнө
tests 13939734e0 Replace String::num_real code with a wrapper around String::num 3 жил өмнө
thirdparty 40be15920f Remove support for PVRTC texture encoding and decoding 3 жил өмнө
.clang-format 0ae65472e7 clang-format: Enable `BreakBeforeTernaryOperators` 3 жил өмнө
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.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 жил өмнө
.gitattributes 95b1275197 Upgrade Android Gradle to version 7.2 3 жил өмнө
.gitignore f4c3192d0a Main: Fixup --dump-extension-api after #54017 3 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 58712e96ae Update AUTHORS and DONORS list 3 жил өмнө
AUTHORS.md 58712e96ae Update AUTHORS and DONORS list 3 жил өмнө
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 3 жил өмнө
CONTRIBUTING.md 848f3bba7c Link to Godot Contributors Chat instead of IRC 4 жил өмнө
COPYRIGHT.txt 40be15920f Remove support for PVRTC texture encoding and decoding 3 жил өмнө
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LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 0f1ace5b6a README updates and improvements, link license page 3 жил өмнө
SConstruct 9b781d24c0 Improve python helper modules declaration in SConstruct for compatibility with Python 3.6 and import against helper modules's parent path 3 жил өмнө
gles3_builders.py 99064d57db New OpenGL batching canvas renderer 3 жил өмнө
glsl_builders.py 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 жил өмнө
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icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
methods.py 64bb522021 Merge pull request #55968 from Calinou/scons-tweak-build-messages 3 жил өмнө
platform_methods.py cba4a93a34 Merge python EnvironmentError, IOError and WindowsError into OSError. 5 жил өмнө
version.py fe52458154 Update copyright statements to 2022 3 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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