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SCsub
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57e5a33623
Split dummy renderer classes into separate files
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3 年之前 |
forward_id_storage.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
forward_id_storage.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
light_storage.cpp
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56450fb179
Implement cull_mask for decals and lights in mobile and compatibility backends
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2 年之前 |
light_storage.h
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56450fb179
Implement cull_mask for decals and lights in mobile and compatibility backends
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2 年之前 |
material_storage.cpp
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d3b3419aff
Notify mesh surface when render_priority changes
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2 年之前 |
material_storage.h
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e52213e2fa
More codespell fixes, do more changes from previous ignore list
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2 年之前 |
mesh_storage.cpp
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497f5576c1
Fix MultiMesh visible_instance_count being ignored after the first frame
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2 年之前 |
mesh_storage.h
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eb9c2b878a
Automatically transform Skeleton2D calculations so pivots are not needed
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2 年之前 |
particles_storage.cpp
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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2 年之前 |
particles_storage.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
render_buffer_custom_data_rd.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
render_scene_buffers_rd.cpp
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4c2f33cfae
Fixing issues with SSIL artifacts
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2 年之前 |
render_scene_buffers_rd.h
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093289364f
Add layer slice support to render device and render buffers
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2 年之前 |
render_scene_data_rd.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
render_scene_data_rd.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |
texture_storage.cpp
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467d735eb1
Fix issue with default textures requiring arrays when using multiview
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2 年之前 |
texture_storage.h
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467d735eb1
Fix issue with default textures requiring arrays when using multiview
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2 年之前 |
utilities.cpp
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28f51ba547
Refactor high quality texture import
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2 年之前 |
utilities.h
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d95794ec8a
One Copyright Update to rule them all
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2 年之前 |