Bastiaan Olij 1690ede988 Track compositor effects that use motion vectors so we enable required logic hai 1 ano
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SCsub 57e5a33623 Split dummy renderer classes into separate files %!s(int64=3) %!d(string=hai) anos
camera_attributes_storage.cpp fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
camera_attributes_storage.h d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
compositor_storage.cpp 1690ede988 Track compositor effects that use motion vectors so we enable required logic hai 1 ano
compositor_storage.h 1690ede988 Track compositor effects that use motion vectors so we enable required logic hai 1 ano
environment_storage.cpp e8bb0a5719 Add adjustments and color correction to Compatibility renderer hai 1 ano
environment_storage.h 5a98845655 Implement hooks into renderer hai 1 ano
light_storage.h a0969a0931 Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance. hai 1 ano
material_storage.h d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
mesh_storage.h 7ac8365e11 Support custom AABB within MultiMesh resources hai 1 ano
particles_storage.h c228fe1a0d Particle internal refactor and additions for more artistic control hai 1 ano
render_data.cpp 5a98845655 Implement hooks into renderer hai 1 ano
render_data.h 5a98845655 Implement hooks into renderer hai 1 ano
render_scene_buffers.cpp 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. %!s(int64=2) %!d(string=hai) anos
render_scene_buffers.h 4874b96033 Expose RenderingSceneBuffers through ClassDB %!s(int64=2) %!d(string=hai) anos
render_scene_data.cpp 5a98845655 Implement hooks into renderer hai 1 ano
render_scene_data.h 5a98845655 Implement hooks into renderer hai 1 ano
texture_storage.h 9042ddf19f Improvements to VRS/Foveated rendering hai 1 ano
utilities.cpp d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
utilities.h 293302ccd8 Add motion vector support for GPU 3D Particles. %!s(int64=2) %!d(string=hai) anos
variant_converters.h f9b488508c Add PackedVector4Array Variant type hai 1 ano