Rémi Verschelde 4db916dac6 Merge pull request #114908 from clayjohn/RD-env-roughness il y a 2 semaines
..
SCsub b17aa3343a Revert "SCons: Add `CPPEXTPATH` for external includes" il y a 3 mois
bokeh_dof.cpp ba268416d5 Push pipeline compilation of various effects to the worker thread pool. il y a 3 mois
bokeh_dof.h ba268416d5 Push pipeline compilation of various effects to the worker thread pool. il y a 3 mois
copy_effects.cpp 4db916dac6 Merge pull request #114908 from clayjohn/RD-env-roughness il y a 2 semaines
copy_effects.h 24c2c452de Fix downsampled radiance map generation. il y a 2 semaines
debug_effects.cpp ef0dd99a37 CI: Bump `clang-format` and `clang-tidy` versions il y a 1 mois
debug_effects.h 324512e11c Style: Replace header guards with `#pragma once` il y a 10 mois
fsr.cpp ba268416d5 Push pipeline compilation of various effects to the worker thread pool. il y a 3 mois
fsr.h ba268416d5 Push pipeline compilation of various effects to the worker thread pool. il y a 3 mois
fsr2.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API il y a 4 mois
fsr2.h 324512e11c Style: Replace header guards with `#pragma once` il y a 10 mois
luminance.cpp 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API il y a 4 mois
luminance.h 324512e11c Style: Replace header guards with `#pragma once` il y a 10 mois
metal_fx.h 7d93119353 Renderer: Eliminates `String` allocations for all labels in the renderer il y a 8 mois
metal_fx.mm 47971c0a27 Introduce 'visionos' platform derived from 'apple_embedded' il y a 8 mois
motion_vectors_store.cpp 11dc4f2e5e Metal: Add MetalFX upscaling support il y a 1 an
motion_vectors_store.h 3d1c9fd5de Move server files into their subfolders il y a 4 mois
resolve.cpp a8efa55bed Add depth resolve to the mobile renderer il y a 6 mois
resolve.h a8efa55bed Add depth resolve to the mobile renderer il y a 6 mois
roughness_limiter.cpp a8ec72cf94 Move roughness limiter and sort into their own classes il y a 2 ans
roughness_limiter.h 324512e11c Style: Replace header guards with `#pragma once` il y a 10 mois
smaa.cpp 2e59cb41f4 Optimize glow and tonemap gather step in the mobile renderer il y a 3 mois
smaa.h 2e59cb41f4 Optimize glow and tonemap gather step in the mobile renderer il y a 3 mois
sort_effects.cpp e88e30c273 Remove unused headers in servers. il y a 1 an
sort_effects.h 605b62cd29 Add `Span` struct (replacing `StrRange`). Spans represent read-only access to a contiguous array, resembling `std::span`. il y a 10 mois
spatial_upscaler.h 7d93119353 Renderer: Eliminates `String` allocations for all labels in the renderer il y a 8 mois
ss_effects.cpp d27e4dab16 Sanitize INF/NaN when copying last frame texture for SSIL/SSR. il y a 2 mois
ss_effects.h c128886c63 Overhaul screen space reflections. il y a 3 mois
taa.cpp d650ac8a96 TAA adjustment to reduce ghosting il y a 2 mois
taa.h d650ac8a96 TAA adjustment to reduce ghosting il y a 2 mois
tone_mapper.cpp 71582241a3 Fix MSAA crashing Mali GPUs when using subpasses. il y a 3 semaines
tone_mapper.h 628df323e2 Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. il y a 1 mois
vrs.cpp 3d1c9fd5de Move server files into their subfolders il y a 4 mois
vrs.h 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map il y a 10 mois