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SCsub
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b17aa3343a
Revert "SCons: Add `CPPEXTPATH` for external includes"
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il y a 3 mois |
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bokeh_dof.cpp
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ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
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il y a 3 mois |
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bokeh_dof.h
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ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
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il y a 3 mois |
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copy_effects.cpp
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4db916dac6
Merge pull request #114908 from clayjohn/RD-env-roughness
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il y a 2 semaines |
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copy_effects.h
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24c2c452de
Fix downsampled radiance map generation.
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il y a 2 semaines |
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debug_effects.cpp
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ef0dd99a37
CI: Bump `clang-format` and `clang-tidy` versions
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il y a 1 mois |
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debug_effects.h
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324512e11c
Style: Replace header guards with `#pragma once`
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il y a 10 mois |
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fsr.cpp
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ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
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il y a 3 mois |
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fsr.h
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ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
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il y a 3 mois |
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fsr2.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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il y a 4 mois |
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fsr2.h
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324512e11c
Style: Replace header guards with `#pragma once`
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il y a 10 mois |
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luminance.cpp
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
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il y a 4 mois |
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luminance.h
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324512e11c
Style: Replace header guards with `#pragma once`
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il y a 10 mois |
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metal_fx.h
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7d93119353
Renderer: Eliminates `String` allocations for all labels in the renderer
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il y a 8 mois |
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metal_fx.mm
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47971c0a27
Introduce 'visionos' platform derived from 'apple_embedded'
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il y a 8 mois |
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motion_vectors_store.cpp
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11dc4f2e5e
Metal: Add MetalFX upscaling support
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il y a 1 an |
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motion_vectors_store.h
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3d1c9fd5de
Move server files into their subfolders
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il y a 4 mois |
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resolve.cpp
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a8efa55bed
Add depth resolve to the mobile renderer
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il y a 6 mois |
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resolve.h
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a8efa55bed
Add depth resolve to the mobile renderer
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il y a 6 mois |
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roughness_limiter.cpp
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a8ec72cf94
Move roughness limiter and sort into their own classes
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il y a 2 ans |
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roughness_limiter.h
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324512e11c
Style: Replace header guards with `#pragma once`
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il y a 10 mois |
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smaa.cpp
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2e59cb41f4
Optimize glow and tonemap gather step in the mobile renderer
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il y a 3 mois |
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smaa.h
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2e59cb41f4
Optimize glow and tonemap gather step in the mobile renderer
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il y a 3 mois |
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sort_effects.cpp
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e88e30c273
Remove unused headers in servers.
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il y a 1 an |
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sort_effects.h
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605b62cd29
Add `Span` struct (replacing `StrRange`). Spans represent read-only access to a contiguous array, resembling `std::span`.
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il y a 10 mois |
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spatial_upscaler.h
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7d93119353
Renderer: Eliminates `String` allocations for all labels in the renderer
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il y a 8 mois |
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ss_effects.cpp
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d27e4dab16
Sanitize INF/NaN when copying last frame texture for SSIL/SSR.
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il y a 2 mois |
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ss_effects.h
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c128886c63
Overhaul screen space reflections.
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il y a 3 mois |
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taa.cpp
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d650ac8a96
TAA adjustment to reduce ghosting
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il y a 2 mois |
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taa.h
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d650ac8a96
TAA adjustment to reduce ghosting
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il y a 2 mois |
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tone_mapper.cpp
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71582241a3
Fix MSAA crashing Mali GPUs when using subpasses.
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il y a 3 semaines |
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tone_mapper.h
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628df323e2
Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper.
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il y a 1 mois |
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vrs.cpp
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3d1c9fd5de
Move server files into their subfolders
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il y a 4 mois |
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vrs.h
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408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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il y a 10 mois |