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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde 402cfa983d Fix recursive assignment of Textures and BitMapFont 6 жил өмнө
core 11642b92d1 Avoid cyclic resource loading of any type, fixes #22673 6 жил өмнө
doc 2ad6212a3f Merge pull request #25372 from JFonS/add_gizmo_docs 6 жил өмнө
drivers bd55ac8964 Merge pull request #25397 from lethiandev/fix-gles2-polygon-drawing 6 жил өмнө
editor 70689ebffd Remove unused iostream includes 6 жил өмнө
main 8ff00ca52d Make recursive nature of iteration not fail. 6 жил өмнө
misc 8a5a24c6dd Travis: Fix accepting Android SDK licenses 6 жил өмнө
modules 7fe66bc70f Merge pull request #25401 from capnm/capnm-cleanup 6 жил өмнө
platform 70689ebffd Remove unused iostream includes 6 жил өмнө
scene 402cfa983d Fix recursive assignment of Textures and BitMapFont 6 жил өмнө
servers d0f289b0d9 Merge pull request #25314 from marxin/fix-24417-class-memaccess 6 жил өмнө
thirdparty 8c67b43ba1 theora: Add upstream patch to fix UB warning 6 жил өмнө
.appveyor.yml fb47d8f554 AppVeyor: Force installing SCons 3.0.1 6 жил өмнө
.clang-format 7c9f7452f4 Style: Format code with clang-format 6.0.1 7 жил өмнө
.editorconfig e64391f47b Update zstd to 1.3.8 6 жил өмнө
.gitattributes af1e945435 Initial version of VS natvis file 7 жил өмнө
.gitignore c025f526c8 Merge pull request #23436 from Toshiwoz/primitives_properties 6 жил өмнө
.mailmap bf32d36230 Disable colored output and progress bar when building outside of a TTY 7 жил өмнө
.travis.yml ffc0792798 Travis: Use pip to install SCons on OSX 6 жил өмнө
AUTHORS.md 9eb9335608 doc: Sync classref with current source + AUTHORS edit 6 жил өмнө
CHANGELOG.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 6 жил өмнө
CODEOWNERS 237c00be0b Fix and improve code owners 6 жил өмнө
CONTRIBUTING.md 40765302c6 Add some links to CONTRIBUTING.md 6 жил өмнө
COPYRIGHT.txt b16c309f82 Update copyright statements to 2019 6 жил өмнө
DONORS.md f7d2750844 Update AUTHORS and DONORS list 6 жил өмнө
ISSUE_TEMPLATE.md 8ec06de668 Issue template: Remove checkbox and reword some comments 7 жил өмнө
LICENSE.txt b16c309f82 Update copyright statements to 2019 6 жил өмнө
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 жил өмнө
README.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 6 жил өмнө
SConstruct 48935816dd Fix possible error in "disable_advanced_gui" flag's description 6 жил өмнө
compat.py 27310974e0 fixed building using scons with python3 7 жил өмнө
gles_builders.py 173b342ca7 Remove trailing whitespace 6 жил өмнө
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 жил өмнө
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 жил өмнө
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
methods.py 577e547b6a [macOS] Fixed a problem sdk path could not be detected 6 жил өмнө
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 жил өмнө
version.py bcecf56267 Bump version to 3.1-beta 6 жил өмнө

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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