Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Juan Linietsky 475e4ea67b Removed interactive loader, added proper thread loading. 5 yıl önce
.github c8e92b802c Delete ISSUE_TEMPLATE.md 6 yıl önce
core 475e4ea67b Removed interactive loader, added proper thread loading. 5 yıl önce
doc 4f64f3401a Merge pull request #36388 from AndreaCatania/some_renames 5 yıl önce
drivers 475e4ea67b Removed interactive loader, added proper thread loading. 5 yıl önce
editor 42ffcaa4f7 Merge pull request #36630 from YeldhamDev/import_dock_checking_preset 5 yıl önce
main 2e0fb66c6f Renamed PlaneShape to WorldMarginShape 5 yıl önce
misc a4801674c5 SCons: Bump required C++ standard to C++17 5 yıl önce
modules 475e4ea67b Removed interactive loader, added proper thread loading. 5 yıl önce
platform b7b3978684 Merge pull request #36556 from RandomShaper/rework_mutex 5 yıl önce
scene 475e4ea67b Removed interactive loader, added proper thread loading. 5 yıl önce
servers 4f64f3401a Merge pull request #36388 from AndreaCatania/some_renames 5 yıl önce
thirdparty 1b432147cb glslang: Remove unused revision.template 5 yıl önce
.appveyor.yml 106221a733 Update .appveyor.yml. 5 yıl önce
.clang-format 4912f578d1 clang-format: Set standard for ObjC++ 6 yıl önce
.editorconfig ffe067f53d Include SConstruct in .editorconfig 6 yıl önce
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change 6 yıl önce
.gitignore 7f62bed238 Added support to allow to compile Godot from the same directory while using different versions of python 5 yıl önce
.mailmap 3ca87b9bef Update AUTHORS and DONORS list 5 yıl önce
.travis.yml c418966623 Travis: Use Python 3.8 alias instead of specific version 5 yıl önce
AUTHORS.md 3ca87b9bef Update AUTHORS and DONORS list 5 yıl önce
CHANGELOG.md 989b48badc Changelog: Mention 3.2 changes to TileMap features 5 yıl önce
CODE_OF_CONDUCT.md 04d7d0838c Add a link to the code of conduct in the repository 5 yıl önce
CONTRIBUTING.md 7b5c502ba5 Improve `CONTRIBUTING.md` and update it to follow recent changes 5 yıl önce
COPYRIGHT.txt 3dea5fd631 Remove incomplete battery status/power API 5 yıl önce
DONORS.md 3ca87b9bef Update AUTHORS and DONORS list 5 yıl önce
LICENSE.txt a7f49ac9a1 Update copyright statements to 2020 5 yıl önce
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 yıl önce
README.md 88da49beee Added LGTM Alert Badge 5 yıl önce
SConstruct c7dc5142b5 SCons: Fix get_compiler_version() to return ints 5 yıl önce
compat.py 27310974e0 fixed building using scons with python3 7 yıl önce
gles_builders.py 386968ea97 Remove obsolete GLES3 backend 5 yıl önce
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 yıl önce
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 yıl önce
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 yıl önce
methods.py c7dc5142b5 SCons: Fix get_compiler_version() to return ints 5 yıl önce
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 yıl önce
version.py 9823dab954 Bump version to 4.0-dev 5 yıl önce

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM