Rémi Verschelde b753223ac2 Merge pull request #26567 from clayjohn/pixel_snap_artifact 6 年之前
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SCsub a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 7 年之前
blend_shape.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
canvas.glsl b804c491b7 fixed pixel snap precision artifact 6 年之前
canvas_shadow.glsl a83e77fded Explicitly use floating point numbers in the our shaders 6 年之前
copy.glsl dddfe9a2df implemented texture_get_data() for TextureLayered 6 年之前
cube_to_dp.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
cubemap_filter.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
effect_blur.glsl dd06f6ee70 Fix style issues and signature mismatch 7 年之前
exposure.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
lens_distorted.glsl a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 7 年之前
particles.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
resolve.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
scene.glsl 2f32a75d2e Skeletons can now choose between using local or world coords for processing, fixes #26468 6 年之前
screen_space_reflection.glsl a83e77fded Explicitly use floating point numbers in the our shaders 6 年之前
ssao.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
ssao_blur.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
ssao_minify.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
subsurf_scattering.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 7 年之前
tonemap.glsl 5fc86026ca Fix typos with codespell 6 年之前