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SCsub
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57e5a33623
Split dummy renderer classes into separate files
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3 лет назад |
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camera_attributes_storage.cpp
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
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camera_attributes_storage.h
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
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environment_storage.cpp
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
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environment_storage.h
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
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light_storage.h
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 лет назад |
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material_storage.h
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 лет назад |
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mesh_storage.h
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90019676b0
Code quality: Fix header guards consistency
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3 лет назад |
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particles_storage.h
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90019676b0
Code quality: Fix header guards consistency
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3 лет назад |
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render_scene_buffers.cpp
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 лет назад |
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render_scene_buffers.h
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 лет назад |
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texture_storage.h
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e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
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3 лет назад |
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utilities.cpp
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ecfcfd97fa
Split dependency logic
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3 лет назад |
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utilities.h
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90019676b0
Code quality: Fix header guards consistency
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3 лет назад |