Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
..
dummy 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
environment 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
renderer_rd 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
storage 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
SCsub ecfcfd97fa Split dependency logic %!s(int64=3) %!d(string=hai) anos
renderer_canvas_cull.cpp bcc3643989 Add font LCD sub-pixel anti-aliasing support. %!s(int64=3) %!d(string=hai) anos
renderer_canvas_cull.h bcc3643989 Add font LCD sub-pixel anti-aliasing support. %!s(int64=3) %!d(string=hai) anos
renderer_canvas_render.cpp 6930ad2777 Fix typo, call mesh_instance_free not mesh_free %!s(int64=3) %!d(string=hai) anos
renderer_canvas_render.h bcc3643989 Add font LCD sub-pixel anti-aliasing support. %!s(int64=3) %!d(string=hai) anos
renderer_compositor.cpp 1dd671014b Add startup flag to override XR mode settings %!s(int64=3) %!d(string=hai) anos
renderer_compositor.h 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
renderer_geometry_instance.cpp db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency %!s(int64=3) %!d(string=hai) anos
renderer_geometry_instance.h db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency %!s(int64=3) %!d(string=hai) anos
renderer_scene.cpp fe52458154 Update copyright statements to 2022 %!s(int64=4) %!d(string=hai) anos
renderer_scene.h 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
renderer_scene_cull.cpp 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
renderer_scene_cull.h 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
renderer_scene_occlusion_cull.cpp fe52458154 Update copyright statements to 2022 %!s(int64=4) %!d(string=hai) anos
renderer_scene_occlusion_cull.h c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool %!s(int64=3) %!d(string=hai) anos
renderer_scene_render.cpp 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
renderer_scene_render.h 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
renderer_viewport.cpp 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
renderer_viewport.h 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
rendering_device.cpp bcc3643989 Add font LCD sub-pixel anti-aliasing support. %!s(int64=3) %!d(string=hai) anos
rendering_device.h 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
rendering_device_binds.cpp 746dddc067 Replace most uses of Map by HashMap %!s(int64=3) %!d(string=hai) anos
rendering_device_binds.h 1abdffe7a0 Replace Array return types with TypedArray 2 %!s(int64=3) %!d(string=hai) anos
rendering_server_default.cpp 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
rendering_server_default.h 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
rendering_server_globals.cpp 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
rendering_server_globals.h 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
shader_compiler.cpp 385ee5c70b Implement Physical Light Units as an optional setting. %!s(int64=3) %!d(string=hai) anos
shader_compiler.h 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. %!s(int64=3) %!d(string=hai) anos
shader_language.cpp d4a10e7e04 Allow using integer varyings with `flat` interpolation modifier %!s(int64=3) %!d(string=hai) anos
shader_language.h 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. %!s(int64=3) %!d(string=hai) anos
shader_preprocessor.cpp 499fd0a4e7 Add `defined` keyword support to shader preprocessor %!s(int64=3) %!d(string=hai) anos
shader_preprocessor.h 499fd0a4e7 Add `defined` keyword support to shader preprocessor %!s(int64=3) %!d(string=hai) anos
shader_types.cpp fe5901310e Add spatial built-ins (camera-pos, object-pos, camera-eye etc.) %!s(int64=3) %!d(string=hai) anos
shader_types.h 90019676b0 Code quality: Fix header guards consistency %!s(int64=3) %!d(string=hai) anos
shader_warnings.cpp 746dddc067 Replace most uses of Map by HashMap %!s(int64=3) %!d(string=hai) anos
shader_warnings.h 90019676b0 Code quality: Fix header guards consistency %!s(int64=3) %!d(string=hai) anos