Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Pedro J. Estébanez 6ce47d9b51 Improve parallax mirroring algorithm 9 éve
bin d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 9 éve
core fb9d1498bf Cleaner way to enable ptrcall 9 éve
doc 441640506f Add *Array.invert() documentation 9 éve
drivers 620da09b87 try to fix windows build 9 éve
main 6d09183c44 Set default duration parameter of joystick vibration to 0. 9 éve
modules dc2ec3140a Fix cscript module syntax errors for MSVC compiler 9 éve
platform bf44275b1a Fix visual server error when minimizing the window 9 éve
scene 6ce47d9b51 Improve parallax mirroring algorithm 9 éve
servers d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 9 éve
tools da034f324a Revert "Added toggle for loop interpolation based on adolson's code" 9 éve
.editorconfig 956e0a8564 Add .editorconfig 10 éve
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 éve
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 éve
.travis.yml 18c941bbec x11: Implemented dpi detection 9 éve
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 éve
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 éve
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 éve
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 éve
README.md b0a97579ac README.md: Add codetriage badge 9 éve
SConstruct fb9d1498bf Cleaner way to enable ptrcall 9 éve
icon.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 éve
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 éve
logo.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 éve
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 éve
methods.py c48ffed87a Fix javascript build in Windows 9 éve
version.py 440ef4b756 Enter the 2.1 alpha phase 9 éve

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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