Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Martho42 7a2698bb44 Fixes the accelerometer 10 年之前
bin db2381de7a Correctly halt on error in sprintf parsing (fixes #1393) 10 年之前
core 1572238adb merging okam changes 10 年之前
demos 5d99e15e43 fix shadow issue with lights in mix mode, i think fixes #1611 10 年之前
doc da7698073f Merge pull request #1407 from NateWardawg/documentation 10 年之前
drivers 5d99e15e43 fix shadow issue with lights in mix mode, i think fixes #1611 10 年之前
main f2843209a5 Implemented PulseAudio backend and fixed audio driver selection on X11 10 年之前
modules 0302ea5b82 Merge pull request #1396 from Spooner/fix_sprintf_errors 10 年之前
platform 7a2698bb44 Fixes the accelerometer 10 年之前
scene 9fa1698c74 Changes to Light 10 年之前
servers 9fa1698c74 Changes to Light 10 年之前
tools 1572238adb merging okam changes 10 年之前
.gitignore 878e805665 ignore make.bat 10 年之前
.travis.yml 27b1f38401 Fix travis-ci build config for new build system 11 年之前
LICENSE.md 09489e3a78 lot of work on 2D lighting and isometric maps 10 年之前
README.md 99cf6c0dc4 Update README.md 10 年之前
SConstruct 4d2198110b merges from okam repo 10 年之前
logo.png 03fd40149f logo.png 11 年之前
methods.py 4d2198110b merges from okam repo 10 年之前
version.py 68e42f53ba Beta1 Attempt #1 10 年之前

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced